Commit ffbbe1b8 authored by lijin's avatar lijin

Merge branch 'master' of gitlab.huolea.com:shujianhe/tusegamecolor

parents e71bc95a 19c6c7ff
...@@ -5912,10 +5912,10 @@ MonoBehaviour: ...@@ -5912,10 +5912,10 @@ MonoBehaviour:
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...@@ -4771,8 +4611,6 @@ RectTransform: ...@@ -4771,8 +4611,6 @@ RectTransform:
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m_RootOrder: -1 m_RootOrder: -1
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...@@ -8722,8 +8560,6 @@ MonoBehaviour: ...@@ -8722,8 +8560,6 @@ MonoBehaviour:
AllProcress: {fileID: 1667660345673518993} AllProcress: {fileID: 1667660345673518993}
AllProcress_Text: {fileID: 4457589912443491345} AllProcress_Text: {fileID: 4457589912443491345}
OffSet_CLickMove: 35 OffSet_CLickMove: 35
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...@@ -28,10 +28,6 @@ public class GroupListManager : MonoBehaviour ...@@ -28,10 +28,6 @@ public class GroupListManager : MonoBehaviour
private float ClickAreaCount; private float ClickAreaCount;
private List<colorItem> AllItem = new List<colorItem>(); private List<colorItem> AllItem = new List<colorItem>();
private int Frame;
private float time;
public Text Text;
public Text Init_Text;
private void Awake() private void Awake()
{ {
instance = this; instance = this;
...@@ -53,18 +49,6 @@ public class GroupListManager : MonoBehaviour ...@@ -53,18 +49,6 @@ public class GroupListManager : MonoBehaviour
EventDispatcher.RegisterEvent(EventName.Event.Event_ChoiseGroupByPic, Event_ChoiseGroupByPic, flag); EventDispatcher.RegisterEvent(EventName.Event.Event_ChoiseGroupByPic, Event_ChoiseGroupByPic, flag);
} }
private void Update()
{
Frame++;
time += Time.deltaTime;
if (time >= 1)
{
Text.text = $"帧数:{Frame}";
time = 0;
Frame = 0;
}
}
private void Event_ChoiseGroupByPic(object[] values) //图片区域长按选择一个组 private void Event_ChoiseGroupByPic(object[] values) //图片区域长按选择一个组
{ {
if (clickflag) if (clickflag)
......
...@@ -1827,12 +1827,7 @@ public class mainGameView : MonoBehaviour //大图的处理、具体的玩法 ...@@ -1827,12 +1827,7 @@ public class mainGameView : MonoBehaviour //大图的处理、具体的玩法
string bindynamiclocalpath = Application.persistentDataPath + $"/MyPic/{key}/{key}_dynamic.bin"; string bindynamiclocalpath = Application.persistentDataPath + $"/MyPic/{key}/{key}_dynamic.bin";
DynamicData dynamic = getdynamicdata(key); DynamicData dynamic = getdynamicdata(key);
System.Diagnostics.Stopwatch sw = new System.Diagnostics.Stopwatch();
sw.Start();
item.Init(key, png, jpg, jsondata, dynamic, map); item.Init(key, png, jpg, jsondata, dynamic, map);
sw.Start();
GroupListManager.Instance.Init_Text.text = $"初始化消耗时间:{sw.ElapsedMilliseconds}";
} }
......
...@@ -35,6 +35,8 @@ public class RawImageWaterWave : MonoBehaviour ...@@ -35,6 +35,8 @@ public class RawImageWaterWave : MonoBehaviour
pixelsBaseArr = showTexture.GetPixels32(); pixelsBaseArr = showTexture.GetPixels32();
//变化像素点 //变化像素点
pixelsDrawArr = new Color32[pixelsBaseArr.Length]; pixelsDrawArr = new Color32[pixelsBaseArr.Length];
Wave();
} }
void Update() void Update()
......
...@@ -85,9 +85,13 @@ public class colorItem : MonoBehaviour, IPointerDownHandler, IPointerUpHandler ...@@ -85,9 +85,13 @@ public class colorItem : MonoBehaviour, IPointerDownHandler, IPointerUpHandler
IsSelect = false; IsSelect = false;
targetProgress = Jindu; targetProgress = Jindu;
NowProgress = Jindu; NowProgress = Jindu;
nowvalue = Jindu;
UseColor = color; UseColor = color;
GID = groupid; GID = groupid;
IdName = groupid.ToString(); IdName = groupid.ToString();
Jindu_NotWave.fillAmount = Jindu;
JIndu_Wave.heightPercent = Jindu;
} }
public void ChangeProgress(float jindu) public void ChangeProgress(float jindu)
...@@ -261,7 +265,12 @@ public class colorItem : MonoBehaviour, IPointerDownHandler, IPointerUpHandler ...@@ -261,7 +265,12 @@ public class colorItem : MonoBehaviour, IPointerDownHandler, IPointerUpHandler
{ {
yield return null; yield return null;
if (IsSelect) if (IsSelect)
transform.DOScale(SelectScale, 0.2f); {
transform.DOScale(SelectAniScale, 0.2f).SetEase(Ease.OutSine).onComplete = () =>
{
transform.DOScale(Vector3.one * SelectScale, 0.1f);
};
}
else else
transform.DOScale(NotSelectScale, 0.2f); transform.DOScale(NotSelectScale, 0.2f);
} }
......
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