Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Sign in / Register
Toggle navigation
W
wdlc_mjb_unity
Project
Project
Details
Activity
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Board
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Packages
Packages
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
王雪伟
wdlc_mjb_unity
Commits
6ed4134a
Commit
6ed4134a
authored
May 07, 2021
by
maxiaoliang
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
添加地块种植的弹唱
parent
2ee55523
Expand all
Hide whitespace changes
Inline
Side-by-side
Showing
15 changed files
with
1476 additions
and
13 deletions
+1476
-13
ZXHCADManager.cs
Assets/AdSDK/AD/ZXHC/ZxHCSDK/common/ZXHCADManager.cs
+3
-3
bottomplan.meta
Assets/Game/Main/Resource/ui/bottomplan.meta
+8
-0
做任务领钻石-3.png
Assets/Game/Main/Resource/ui/bottomplan/做任务领钻石-3.png
+0
-0
做任务领钻石-3.png.meta
Assets/Game/Main/Resource/ui/bottomplan/做任务领钻石-3.png.meta
+92
-0
图层 7.png
Assets/Game/Main/Resource/ui/bottomplan/图层 7.png
+0
-0
图层 7.png.meta
Assets/Game/Main/Resource/ui/bottomplan/图层 7.png.meta
+92
-0
组 1.png
Assets/Game/Main/Resource/ui/bottomplan/组 1.png
+0
-0
组 1.png.meta
Assets/Game/Main/Resource/ui/bottomplan/组 1.png.meta
+92
-0
感叹号.png
Assets/Game/Main/Resource/ui/main/感叹号.png
+0
-0
感叹号.png.meta
Assets/Game/Main/Resource/ui/main/感叹号.png.meta
+92
-0
CrazyCar.unity
Assets/Game/Main/Scenes/CrazyCar.unity
+989
-9
HarvestControl.cs
Assets/Game/Main/Scripts/View/HarvestControl.cs
+1
-1
PlantMakeMoney.cs
Assets/Game/Main/Scripts/View/PlantMakeMoney.cs
+91
-0
PlantMakeMoney.cs.meta
Assets/Game/Main/Scripts/View/PlantMakeMoney.cs.meta
+11
-0
Splash.cs
Assets/Game/Splash/Splash.cs
+5
-0
No files found.
Assets/AdSDK/AD/ZXHC/ZxHCSDK/common/ZXHCADManager.cs
View file @
6ed4134a
...
...
@@ -14,9 +14,9 @@ namespace ZXHC
#if UNITY_ANDROID
AndroidJavaObject
hcAdManager
=
new
AndroidJavaClass
(
"com.ym.zxhcsdk.manager.ZXHCADManager"
).
CallStatic
<
AndroidJavaObject
>(
"getInstance"
);
hasInit
=
hcAdManager
.
Call
<
bool
>(
"InitAd"
,
ZXHCUtils
.
GetActivity
(),
appId
,
IsDebug
);
OaidUtil
.
GetOaid
(
new
Action
<
string
>((
oaid
)
=>
{
ZXHCUtils
.
SetDeviceOaid
(
oaid
);
}));
//
OaidUtil.GetOaid(new Action<string>((oaid) => {
//
ZXHCUtils.SetDeviceOaid(oaid);
//
}));
return
hasInit
;
#elif UNITY_IOS
return
hasInit
;
...
...
Assets/Game/Main/Resource/ui/bottomplan.meta
0 → 100644
View file @
6ed4134a
fileFormatVersion: 2
guid: 096c0ea238fe74f78a61129c94b6fdf2
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
Assets/Game/Main/Resource/ui/bottomplan/做任务领钻石-3.png
0 → 100644
View file @
6ed4134a
67.6 KB
Assets/Game/Main/Resource/ui/bottomplan/做任务领钻石-3.png.meta
0 → 100644
View file @
6ed4134a
fileFormatVersion: 2
guid: 7044acc9a793d4131bb00404f3b8ae80
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 11
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -100
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
applyGammaDecoding: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:
Assets/Game/Main/Resource/ui/bottomplan/图层 7.png
0 → 100644
View file @
6ed4134a
171 KB
Assets/Game/Main/Resource/ui/bottomplan/图层 7.png.meta
0 → 100644
View file @
6ed4134a
fileFormatVersion: 2
guid: 14179618030d64ace927e485227dd366
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 11
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -100
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
applyGammaDecoding: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:
Assets/Game/Main/Resource/ui/bottomplan/组 1.png
0 → 100644
View file @
6ed4134a
5.56 KB
Assets/Game/Main/Resource/ui/bottomplan/组 1.png.meta
0 → 100644
View file @
6ed4134a
fileFormatVersion: 2
guid: 8069d2ed9d4aa4586871c3bdc44aa2cf
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 11
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -100
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
applyGammaDecoding: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:
Assets/Game/Main/Resource/ui/main/感叹号.png
0 → 100644
View file @
6ed4134a
1.08 KB
Assets/Game/Main/Resource/ui/main/感叹号.png.meta
0 → 100644
View file @
6ed4134a
fileFormatVersion: 2
guid: 5b40ef7c1cf104b30af1bf47eca45e01
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 11
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -100
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
applyGammaDecoding: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:
Assets/Game/Main/Scenes/CrazyCar.unity
View file @
6ed4134a
This diff is collapsed.
Click to expand it.
Assets/Game/Main/Scripts/View/HarvestControl.cs
View file @
6ed4134a
...
...
@@ -16,7 +16,7 @@ public class HarvestControl : MonoBehaviour
public
Image
img_left
,
img_right
;
public
Sprite
[]
btnSprites
;
public
Text
tv_left
,
tv_right
;
private
int
positon
;
private
int
positon
=
1
;
private
void
Awake
()
{
// mPresenter = new ClockInPresenter(this);
...
...
Assets/Game/Main/Scripts/View/PlantMakeMoney.cs
0 → 100644
View file @
6ed4134a
using
System
;
using
System.Collections
;
using
System.Collections.Generic
;
using
DG.Tweening
;
using
UnityEngine
;
using
UnityEngine.UI
;
public
class
PlantMakeMoney
:
MonoBehaviour
{
//private ClockInPresenter mPresenter;
public
Image
BgImg
;
//背景图片,用于计算移动高度
private
float
mDefaultPosY
;
public
GameObject
contentParent
;
public
GameObject
harvestItemObj
;
private
void
Awake
()
{
// mPresenter = new ClockInPresenter(this);
EventCenter
.
AddListener
(
MyEventType
.
UpdateTaskList
,
OnUpdateTaskList
);
EventCenter
.
AddListener
(
MyEventType
.
CLOSE_CLOCKIN_PAGE
,
OnClickCloseHarvestInPanel
);
}
private
void
OnUpdateTaskList
()
{
getTaskList
();
}
private
void
OnDestroy
()
{
EventCenter
.
RemoveListener
(
MyEventType
.
UpdateTaskList
,
OnUpdateTaskList
);
EventCenter
.
RemoveListener
(
MyEventType
.
CLOSE_CLOCKIN_PAGE
,
OnClickCloseHarvestInPanel
);
}
private
void
Start
()
{
mDefaultPosY
=
transform
.
localPosition
.
y
;
getTaskList
();
// mPresenter.GetClockInTaskList();
}
private
void
getTaskList
()
{
Debug
.
Log
(
"获取任务列表"
);
HttpTool
.
Instance
.
_Get
(
"app/v1/wdlc/task/diamond_task_list"
,
null
,
new
Action
<
TaskDiamondBean
>((
bean
)
=>
{
SetTaskListInfo
(
bean
);
}),
new
Action
<
string
,
string
>((
code
,
errMsg
)
=>
{
Debug
.
unityLogger
.
Log
(
"获取任务列表 请求失败"
+
code
+
errMsg
);
}));
}
private
void
SetTaskListInfo
(
TaskDiamondBean
bean
)
{
if
(
bean
!=
null
)
{
int
num
=
contentParent
.
transform
.
childCount
;
if
(
num
>
0
)
{
for
(
int
i
=
0
;
i
<
num
;
i
++)
{
Destroy
(
contentParent
.
transform
.
GetChild
(
i
).
gameObject
);
}
}
for
(
int
i
=
0
;
i
<
bean
.
taskList
.
Count
;
i
++)
{
GameObject
itemObj
=
Instantiate
(
harvestItemObj
,
contentParent
.
transform
);
itemObj
.
GetComponent
<
TaskItem
>().
setItemData
(
bean
.
taskList
[
i
]);
}
}
}
//打开打卡任务面板
public
void
OnClickOpenHarvestInPanel
()
{
//EventUtils.OnEvent("taskList_click", "点击每日任务");
EventCenter
.
Broadcast
(
MyEventType
.
OPEN_PANEL
);
// EventCenter.Broadcast(MyEventType.UpdateTaskList);
transform
.
DOLocalMoveY
(
mDefaultPosY
+
BgImg
.
preferredHeight
,
0.5f
).
SetEase
(
Ease
.
OutQuart
);
//mPresenter.GetClockInTaskList();
}
//关闭打卡任务面板
public
void
OnClickCloseHarvestInPanel
()
{
AudioUtils
.
ins
.
PlayBtnAudio
();
EventCenter
.
Broadcast
(
MyEventType
.
CLOSE_PANEL
);
transform
.
DOLocalMoveY
(
mDefaultPosY
,
0.5f
).
SetEase
(
Ease
.
OutQuart
);
}
}
Assets/Game/Main/Scripts/View/PlantMakeMoney.cs.meta
0 → 100644
View file @
6ed4134a
fileFormatVersion: 2
guid: 0aa18d1741b0340ceb107c6f98c2baa1
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
Assets/Game/Splash/Splash.cs
View file @
6ed4134a
...
...
@@ -8,6 +8,7 @@ using Umeng;
using
UnityEngine
;
using
UnityEngine.Android
;
using
UnityEngine.SceneManagement
;
using
ZXHC
;
public
class
Splash
:
MonoBehaviour
{
...
...
@@ -27,6 +28,10 @@ public class Splash : MonoBehaviour
getPermission
();
StartCoroutine
(
loadScene
());
OaidUtil
.
GetOaid
(
new
Action
<
string
>((
oaid
)
=>
{
ZXHCUtils
.
SetDeviceOaid
(
oaid
);
EventUtils
.
OnEvent
(
"app_active"
);
}));
}
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment