Commit 056ea63f authored by LiLiuZhou's avatar LiLiuZhou

1

parent 9248f9d5
...@@ -70,8 +70,6 @@ public class LeeMainController : MonoBehaviour ...@@ -70,8 +70,6 @@ public class LeeMainController : MonoBehaviour
return; return;
} }
for (int i = 0; i < model.wdDataList.Count; i++) for (int i = 0; i < model.wdDataList.Count; i++)
{ {
GameObject obj=GameObject.Instantiate(Resources.Load<GameObject>("Cell"), Content); GameObject obj=GameObject.Instantiate(Resources.Load<GameObject>("Cell"), Content);
...@@ -92,16 +90,16 @@ public class LeeMainController : MonoBehaviour ...@@ -92,16 +90,16 @@ public class LeeMainController : MonoBehaviour
{ {
Transform Content = ZhongCaiTiXian.Find("MainBK/SV/Viewport/Content"); Transform Content = ZhongCaiTiXian.Find("MainBK/SV/Viewport/Content");
List<Transform> ChildList = new List<Transform>(); //List<Transform> ChildList = new List<Transform>();
for (int i = 0; i < Content.childCount; i++) //for (int i = 0; i < Content.childCount; i++)
{ //{
ChildList.Add(Content.GetChild(i)); // ChildList.Add(Content.GetChild(i));
} //}
for (int i = 0; i < ChildList.Count; i++) //for (int i = 0; i < ChildList.Count; i++)
{ //{
Destroy(ChildList[i].gameObject); // Destroy(ChildList[i].gameObject);
} //}
ZhongCaiTiXian.gameObject.SetActive(false); ZhongCaiTiXian.gameObject.SetActive(false);
......
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