Commit 7228c241 authored by 王雪伟's avatar 王雪伟

[提交人]:王雪伟

[提交简述] :幸运农田
[实现方案] :修改引导和打卡提现字段
parent 3ec21d26
...@@ -417,16 +417,18 @@ class GameActivity : UnityPlayerActivity(), IDialogViewCloseCallback, GameContra ...@@ -417,16 +417,18 @@ class GameActivity : UnityPlayerActivity(), IDialogViewCloseCallback, GameContra
//看视频解锁地块 //看视频解锁地块
fun lookAdVideoUnLockLand(landId: Int) { fun lookAdVideoUnLockLand(landId: Int) {
Log.d("wxw","看视频解锁1")
AdUtils.playRewardAd( AdUtils.playRewardAd(
this@GameActivity, this@GameActivity,
"UNLOCK_LAND", "UNLOCK_LAND",
object : IAdVideoListener { object : IAdVideoListener {
override fun onAdClose() { override fun onAdClose() {
Log.d("wxw","看视频解锁2")
getUnLockFruit(landId) getUnLockFruit(landId)
} }
override fun onError(errorMsg: String?) { override fun onError(errorMsg: String?) {
Log.d("wxw", "看视频解锁 errorMsg$errorMsg")
} }
}) })
} }
......
...@@ -56,7 +56,7 @@ class ClockInWithdrawAdpater : ...@@ -56,7 +56,7 @@ class ClockInWithdrawAdpater :
holder.item_title.text = Html.fromHtml(data.title) holder.item_title.text = Html.fromHtml(data.title)
holder.item_desc.text = Html.fromHtml(data.endDesc) holder.item_desc.text = Html.fromHtml(data.endDesc)
holder.item_cash_tv.text = data.cashStr + "元"; holder.item_cash_tv.text = data.showStr + "元";
holder.item_progress_tv.text = "${currentNum}/${data.needClockNum}" holder.item_progress_tv.text = "${currentNum}/${data.needClockNum}"
holder?.item_progress_bar.max = data?.needClockNum ?: 10 holder?.item_progress_bar.max = data?.needClockNum ?: 10
holder?.item_progress_bar.progress = currentNum ?: 0 holder?.item_progress_bar.progress = currentNum ?: 0
......
PACKAGE_NAME=com.ym.xynt PACKAGE_NAME=com.ym.xynt
VERSION_CODE=3 VERSION_CODE=4
VERSION_NAME=1.0.2 VERSION_NAME=1.0.3
\ No newline at end of file \ No newline at end of file
...@@ -21,6 +21,7 @@ class ClockInWithdrawEntity { ...@@ -21,6 +21,7 @@ class ClockInWithdrawEntity {
var currentNum: Int? = 0//当前打卡数 var currentNum: Int? = 0//当前打卡数
var cash: Int? = 0//可提现金额 单位:分 var cash: Int? = 0//可提现金额 单位:分
var cashStr: String? = ""//可提现金额 字符串 var cashStr: String? = ""//可提现金额 字符串
var showStr: String? = ""//可提现金额 字符串
var status: Int? = 0//红包状态 1 已提现 2 可提现 0 未完成 var status: Int? = 0//红包状态 1 已提现 2 可提现 0 未完成
var desc: String? = ""//文案 var desc: String? = ""//文案
var isToday: Int? = 0 //是否是今天 1是 0不是 var isToday: Int? = 0 //是否是今天 1是 0不是
......
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