Commit bd9edfa7 authored by Li's avatar Li

[李俊岐] 优化

parent a4ed5af4
......@@ -130,11 +130,11 @@ class ClockInWithdrawAdpater :
holder.ivRedPgStatus.clearAnimation()
holder?.ivRightStatus.clearAnimation()
} else if(data?.status == 8) {
holder?.layoutCenter.visibility = View.VISIBLE
holder?.layoutCenter.visibility = View.GONE
holder?.ivRightStatus.visibility = View.VISIBLE
holder?.layoutProgress.visibility = View.VISIBLE
holder?.layoutProgress.visibility = View.GONE
holder?.ivRedPgStatus.visibility = View.GONE
holder?.tvComplete.visibility = View.GONE
holder?.tvComplete.visibility = View.VISIBLE
holder?.layoutRedPg.visibility = View.GONE
holder?.tvMoneyRedPg.visibility = View.GONE
......@@ -142,9 +142,9 @@ class ClockInWithdrawAdpater :
holder?.ivBg?.setImageResource(R.drawable.icon_clock_in_item_bg)
holder?.ivRightStatus?.setImageResource(R.drawable.icon_clock_in_item_red_pg)
holder?.tvProgress.text = "${data?.currentNum}/${data?.targetNum}"
holder?.progressBar.max = data?.targetNum ?: 10
holder?.progressBar.progress = data?.currentNum ?: 0
// holder?.tvProgress.text = "${data?.currentNum}/${data?.targetNum}"
// holder?.progressBar.max = data?.targetNum ?: 10
// holder?.progressBar.progress = data?.currentNum ?: 0
holder.ivRedPgStatus.clearAnimation()
startAnimator(holder?.ivRightStatus)
......@@ -159,18 +159,20 @@ class ClockInWithdrawAdpater :
if (data.status == 3 || data.status == 1) {
// 当天任务,未完成打卡
holder?.layoutCenter.visibility = View.VISIBLE
holder?.layoutProgress.visibility = View.VISIBLE
holder?.tvMoneyRedPg.visibility = View.VISIBLE
holder?.ivRedPgStatus.visibility = View.VISIBLE
holder?.tvComplete?.visibility = View.GONE
holder?.tvMoney?.visibility = View.GONE
holder?.ivRedPgStatus?.setImageResource(R.drawable.icon_clock_in_item_red_pg_coin)
//完成任务 未领取
if (data.status == 1) {
holder?.layoutProgress.visibility = View.GONE
holder?.tvComplete?.visibility = View.VISIBLE
startAnimator(holder.layoutRedPg)
} else {
holder?.layoutProgress.visibility = View.VISIBLE
holder?.tvComplete?.visibility = View.GONE
holder.ivRedPgStatus.clearAnimation()
}
holder?.ivRightStatus.clearAnimation()
......
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