Commit 48feefd5 authored by zxhljwl's avatar zxhljwl

7.0.3

parent fd26e381
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This diff is collapsed.
public class HomeWithdrawShopBean
{
public string wdDesc;
public NowWD nowWD;
public string nextDesc;
public class NowWD
{
public int currentProgress;
public int maxProgress;
}
}
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......@@ -8,4 +8,5 @@ public class MyDriverBean
public int todayRemainingNum { get; set; }//司机加时次数
public int driverTotalSecond { get; set; }//司机上限时间(秒)
public int status { get; set; }
public int levelReward { get; set; }
}
......@@ -52,6 +52,7 @@ public class ParkInfoBean
public double rewardCashEveryMinute { get; set; }
public LevelProgress levelProgress { get; set; }
public string wdTitle { get; set; }
public int avaCent { get; set; }
public class LevelProgress
{
......
using System;
public class RedpacketVideoEntity
{
public int now;
public int max;
public double cash;
public int status;
public int title;
public double poor;
public string desc;
public double? add;
}
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using System;
public class UpdateCarBean
public class UpdateCarBean
{
public int status;
public int coins;
public string res;
public int status;
public int coins;
public string res;
public int levelReward;
}
public class UpgradeCarCashBean
{
public int rewardNum;
public int ava;
}
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public class VideoQualityNotEnoughBean
{
public int status;
public string reason;
public Info info;
public int nowVideo;
public class Info
{
public int nowVideo;
public int maxVideo;
public string cashButton;
}
}
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......@@ -5,10 +5,12 @@ public class WithdrawShopBean
public List<WD> upgradeWdList;
public int status;
public string reason;
public Info info;
public class WD
{
public int id;
public int type;
public string showCash;
public ProgressData progressData;
public int status;
......@@ -19,4 +21,11 @@ public class WithdrawShopBean
public int currentProgress;
public int maxProgress;
}
public class Info
{
public int nowVideo;
public int maxVideo;
public string cashButton;
}
}
......@@ -82,7 +82,7 @@ public class CarPresenter : CarContract.Presenter
{
parm.Clear();
parm.Add("carId", parkingSpaceId);
HttpTool.Instance._Post("app/v1/game/fkqcw/parking/upgrade", parm, new Action<UpdateCarBean>((bean) =>
HttpTool.Instance._Post("app/v4/game/fkqcw/parking/upgrade", parm, new Action<UpdateCarBean>((bean) =>
{
//Guide.guide.onClickStep3();
// mView.CarInfo(bean);
......@@ -98,6 +98,14 @@ public class CarPresenter : CarContract.Presenter
{
GameObject.Find("Dialog").GetComponent<DialogControl>().showGoldInsufficientDialog();
}
if (bean.levelReward == 1)
{//现金弹窗 看视频
GameObject.Find("Dialog").GetComponent<DialogControl>().showUpgradeCarCashDialog(true);
}
else if (bean.levelReward == 2)
{//现金弹窗 不看视频
GameObject.Find("Dialog").GetComponent<DialogControl>().showUpgradeCarCashDialog(false);
}
}), new Action<string, string>((code, errMsg) =>
{
UnityEngine.Debug.Log("错误信息"+errMsg);
......
......@@ -110,16 +110,16 @@ public class Guide : MonoBehaviour
carListNum--;
Debug.Log("点击第3步");
DissmissGuide(false);
if (PlayerPrefs.GetInt(step4Key, 0) == 0)
{
if (PlayerDataControl.Instance.IsNewUser)
{
PlayerPrefs.SetInt(step4Key, 1);
Car4Obj.transform.parent = Car4Bottom.transform;
ObjStep4.SetActive(true);
hand_4.SetActive(true);
}
}
if (PlayerPrefs.GetInt(step4Key, 0) == 0)
{
if (PlayerDataControl.Instance.IsNewUser)
{
PlayerPrefs.SetInt(step4Key, 1);
Car4Obj.transform.parent = Car4Bottom.transform;
ObjStep4.SetActive(true);
hand_4.SetActive(true);
}
}
}
public void onClickStep4()
{
......@@ -152,21 +152,27 @@ public class Guide : MonoBehaviour
DissmissGuide(false);
ObjStep5.SetActive(false);
hand_5.SetActive(false);
if (PlayerPrefs.GetInt(step6Key, 0) == 0)
{
PlayerPrefs.SetInt(step6Key, 1);
click6.SetActive(true);
//if (PlayerDataControl.Instance.IsNewUser)
//{
// //ObjStep6.SetActive(true);
// //hand_6.SetActive(true);
// click6.SetActive(true);
//}
}
//if (PlayerPrefs.GetInt(step6Key, 0) == 0)
//{
//PlayerPrefs.SetInt(step6Key, 1);
//click6.SetActive(true);
//if (PlayerDataControl.Instance.IsNewUser)
//{
// //ObjStep6.SetActive(true);
// //hand_6.SetActive(true);
// click6.SetActive(true);
//}
//}
//IsNewUser = false;
//PlayerDataControl.Instance.IsNewUser = false;
if (PlayerPrefs.GetInt(step10Key, 0) == 0)
{
PlayerPrefs.SetInt(step10Key, 1);
click10.SetActive(true);
}
}
public void onclick6()
{
......
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class BaiYuanredEnvelopeControl : MonoBehaviour
{
public GameObject baiyuanPage;
public Text tv_song_xianjin,tv_poor,tv_cash;
public GameObject Guide;
public GameObject BaiyuanDialog,dakuanDialog;
private int status;
public Text tv_getcash, tv_current_cash;
public Sprite[] sprites;
public Image img_ome, img_two;
public string desc;
private void OnEnable()
{
getProcess();
}
private void getProcess()
{
HttpTool.Instance._Get("app/v2/game/module/getCashEveryDay/getProgress", null,
new Action<RedpacketVideoEntity>((result) => {
if (null != result)
{
setData(result);
this.desc = result.desc;
}
}), new Action<string, string>((code, mes) => {
}));
}
private void setData(RedpacketVideoEntity result)
{
status = result.status;
tv_song_xianjin.text = "今日已送出现金¥"+result.title;
tv_poor.text = "还差"+result.poor+"可领";
tv_cash.text = "<size=50>¥</size>" + result.cash;
if (result.status == 1)
{
Guide.SetActive(true);
BaiyuanDialog.SetActive(true);
}
else
{
Guide.SetActive(false);
}
}
//关闭百元弹窗
public void closeBaiyuanDialog()
{
BaiyuanDialog.SetActive(false);
}
//关闭页面
public void finish()
{
baiyuanPage.SetActive(false);
}
//点击领取百元红包按钮
public void clickGetReceive()
{
if (Guide.activeSelf)
{
Guide.SetActive(false);
}
//为3时 toastDesc的内容
if (status == 3)
{
ToastPlugin.ToastHelper.ShowToast(desc);
return;
}
AdUtils.PlayRewardAd("reward_hundred", new Action<bool>((adEntity) =>
{
if (adEntity)
{
EventUtils.OnEvent("reward_hundred");
HttpTool.Instance._Get("app/v2/game/module/getCashEveryDay/addVideoProgress", null,
new Action<RedpacketVideoEntity>((result) => {
if (null != result)
{
showDakuanDialog(result);
}
}), new Action<string, string>((code, mes) => {
}));
}
}));
}
//展示打款弹窗
private void showDakuanDialog(RedpacketVideoEntity result)
{
dakuanDialog.SetActive(true);
tv_getcash.text = "恭喜你又获得"+result.add+"元";
tv_current_cash.text = "<size=50>¥</size>" + result.cash;
}
//观看视频加速提现
public void lookVideoSpeedWith()
{
closeDakuanDialog();
clickGetReceive();
}
//关闭打款弹窗
public void closeDakuanDialog()
{
dakuanDialog.SetActive(false);
getProcess();
}
public void clickOne()
{
if (img_ome.sprite == sprites[0])
{
img_ome.sprite = sprites[1];
img_two.sprite = sprites[0];
}
else
{
img_ome.sprite = sprites[0];
img_two.sprite = sprites[1];
}
}
}
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using System;
using UnityEngine;
using UnityEngine.UI;
public class CashRedPacketDialog0Control : MonoBehaviour
{
public Text CashNumber, PbTag;
public Image Pb;
public void OnEnable()
{
CashNumber.text = (float)Math.Round(((decimal)GameObject.Find("Main").GetComponent<HomeInfoControl>().RedPacketNumber / 100), 2) + "元";
PbTag.text = "还差" + (float)Math.Round(((decimal)(20000 - GameObject.Find("Main").GetComponent<HomeInfoControl>().RedPacketNumber) / 100), 2) + "元"; ;
Pb.fillAmount = (float)Math.Round(((decimal)GameObject.Find("Main").GetComponent<HomeInfoControl>().RedPacketNumber / 20000), 2);
}
public void clickButton()
{
ToastPlugin.ToastHelper.ShowToast("未达到提现条件,请继续加油!");
}
}
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using System;
using UnityEngine;
using UnityEngine.UI;
public class CashRedPacketDialog1Control : MonoBehaviour
{
public Text CashNumber, PbTag;
public Image Pb;
public void setData(int rewardNumber, int ava)
{
CashNumber.text = "+" + (float)Math.Round(((decimal)rewardNumber / 100), 2) + "元";
PbTag.text = "还差" + (float)Math.Round(((decimal)(20000 - ava) / 100), 2) + "元"; ;
Pb.fillAmount = (float)Math.Round(((decimal)ava / 20000), 2);
}
}
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......@@ -94,7 +94,6 @@ public class DialogControl : MonoBehaviour
Debug.unityLogger.Log("飞行宝箱奖励 请求失败" + code + errMsg);
}));
}
}));
}
......@@ -385,6 +384,7 @@ public class DialogControl : MonoBehaviour
{
AudioUtils.ins.PlayBtnAudio();
WithdrawShopDialog.SetActive(false);
GameObject.Find("Main").GetComponent<HomeInfoControl>().OnUpdateCarListData();
}
//展示玩法说明
......@@ -402,6 +402,7 @@ public class DialogControl : MonoBehaviour
public GameObject GoldInsufficientDialog;
public void showGoldInsufficientDialog()
{
EventUtils.OnEvent("add_coin_button_click");
AudioUtils.ins.PlayBtnAudio();
GoldInsufficientDialog.SetActive(true);
}
......@@ -411,4 +412,62 @@ public class DialogControl : MonoBehaviour
AudioUtils.ins.PlayBtnAudio();
GoldInsufficientDialog.SetActive(false);
}
public GameObject VideoQualityNotEnoughDialog;
public void showVideoQualityNotEnoughDialog(int nowVideo, int maxVideo)
{
EventUtils.OnEvent("adDown_dialog_show");
AudioUtils.ins.PlayBtnAudio();
VideoQualityNotEnoughDialog.SetActive(true);
VideoQualityNotEnoughDialog.GetComponent<VideoQualityNotEnoughControl>().setData(nowVideo, maxVideo);
}
public void closeVideoQualityNotEnoughDialog()
{
AudioUtils.ins.PlayBtnAudio();
VideoQualityNotEnoughDialog.SetActive(false);
}
public GameObject CashRedPacketDialog0;
public void showCashRedPacketDialog0()
{
AudioUtils.ins.PlayBtnAudio();
CashRedPacketDialog0.SetActive(true);
}
public void closeCashRedPacketDialog0()
{
AudioUtils.ins.PlayBtnAudio();
CashRedPacketDialog0.SetActive(false);
}
public GameObject CashRedPacketDialog1;
public void showCashRedPacketDialog1(int rewardNum, int ava)
{
AudioUtils.ins.PlayBtnAudio();
CashRedPacketDialog1.SetActive(true);
CashRedPacketDialog1.GetComponent<CashRedPacketDialog1Control>().setData(rewardNum, ava);
}
public void closeCashRedPacketDialog1()
{
AudioUtils.ins.PlayBtnAudio();
CashRedPacketDialog1.SetActive(false);
GameObject.Find("Main").GetComponent<HomeInfoControl>().OnUpdateCarListData();
}
public GameObject UpgradeCarCashDialog;
public void showUpgradeCarCashDialog(bool isShowVideo)
{
EventUtils.OnEvent("update_redpacket_dialog_show");
AudioUtils.ins.PlayBtnAudio();
UpgradeCarCashDialog.SetActive(true);
UpgradeCarCashDialog.GetComponent<UpgradeCarCashControl>().isShowVideo = isShowVideo;
}
public void closeUpgradeCarCashDialog()
{
AudioUtils.ins.PlayBtnAudio();
UpgradeCarCashDialog.SetActive(false);
}
}
using System;
using DG.Tweening;
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
......@@ -25,6 +26,17 @@ public class HomeInfoControl : MonoBehaviour, HomeContract.View
public GameObject Protv;
public GameObject rmb;
public Text tvrmb;
public GameObject hundredYuanredEnvelope;
public Text RedPacketNumberText;
public int RedPacketNumber;
public GameObject YellowLight;
//首页提现商店
public Image HomeWithdrawShopPb;
public Text HomeWithdrawShopPbText, HomeWithdrawShopContent, NextLevelText;
private void Awake()
{
mPresenter = new HomePresenter(this);
......@@ -35,11 +47,12 @@ public class HomeInfoControl : MonoBehaviour, HomeContract.View
EventCenter.AddListener(MyEventType.STOP_DOUBLE_INCOME_ANIMATION, stoptDoubleIncomeAnimal);
EventCenter.AddListener(MyEventType.GET_COIN_FLY, flyCoin);
startCountDown();
//startCountDown();
if (PrefenceUtils.GetInstance().getIsFirst() == 0) {
PrefenceUtils.GetInstance().setIsFirst(1);
EventUtils.OnEvent("home_first");
}
StartCoroutine("YellowLightMoveAnim");
}
private void flyCoin()
......@@ -83,6 +96,7 @@ public class HomeInfoControl : MonoBehaviour, HomeContract.View
private void Start()
{
mPresenter.GetParkInfo();
GetHomeWithdrawShopData();
}
/// <summary>
/// 刷新数据
......@@ -90,6 +104,7 @@ public class HomeInfoControl : MonoBehaviour, HomeContract.View
public void OnUpdateCarListData()
{
mPresenter.GetParkInfo();
GetHomeWithdrawShopData();
}
//添加金币
private void OnAddCoin(int arg)
......@@ -129,7 +144,7 @@ public class HomeInfoControl : MonoBehaviour, HomeContract.View
public void ParkInfo(ParkInfoBean mCarInfo)
{
StartCoroutine(setUrlImage(avatar, mCarInfo.headImage));
//StartCoroutine(setUrlImage(avatar, mCarInfo.headImage));
PrefenceUtils.GetInstance().setWxAvatar(mCarInfo.headImage);
PrefenceUtils.GetInstance().setWxName(mCarInfo.nickName);
coinNum = mCarInfo.avaCoin;
......@@ -146,7 +161,8 @@ public class HomeInfoControl : MonoBehaviour, HomeContract.View
levelTv.text = "Lv:"+mCarInfo.levelProgress.level;
tvrmb.text = "约" + (mCarInfo.avaCoin / 10000.0f).ToString("f2")+"元";
withdrawBoxText.text = mCarInfo.wdTitle;
RedPacketNumberText.text = (float)Math.Round(((decimal)mCarInfo.avaCent / 100), 2) + "元";
RedPacketNumber = mCarInfo.avaCent;
}
private int time = 10;
......@@ -489,4 +505,48 @@ public class HomeInfoControl : MonoBehaviour, HomeContract.View
image.texture = DownloadHandlerTexture.GetContent(www);//获取并创建Texture
}
}
/**
* 显示百元提现
*/
public void showHundredYuanredEnvelope()
{
EventUtils.OnEvent("hundred_button_click");
hundredYuanredEnvelope.SetActive(true);
}
/**
* 获取首页提现商店数据
*/
public void GetHomeWithdrawShopData()
{
HttpTool.Instance._Get("app/v4/game/fkqcw/wd/getProgress", null, new Action<HomeWithdrawShopBean>((bean) =>
{
if (null != bean) {
HomeWithdrawShopPb.fillAmount = (float)Math.Round(((decimal)bean.nowWD.currentProgress / bean.nowWD.maxProgress), 2);
HomeWithdrawShopPbText.text = bean.nowWD.currentProgress + "/" + bean.nowWD.maxProgress;
HomeWithdrawShopContent.text = bean.wdDesc;
NextLevelText.text = bean.nextDesc;
}
}), new Action<string, string>((code, errMsg) =>
{
}));
}
public IEnumerator YellowLightMoveAnim()
{
while (true)
{
yield return new WaitForSeconds(5F);
YellowLight.gameObject.SetActive(true);
YellowLight.gameObject.GetComponent<RectTransform>().DOAnchorPos(new Vector2(110F, 10F), 1F).SetEase(Ease.Linear).OnComplete(() =>
{
YellowLight.gameObject.SetActive(false);
YellowLight.gameObject.GetComponent<RectTransform>().DOAnchorPos(new Vector2(-230F, 10F), 0F).SetEase(Ease.Linear);
YellowLight.gameObject.GetComponent<Image>().DOFade(1F, 0F).SetEase(Ease.Linear);
});
YellowLight.gameObject.GetComponent<Image>().DOFade(0F, 1F).SetEase(Ease.Linear);
}
}
}
......@@ -121,7 +121,7 @@ public class MyGarageControl : MonoBehaviour, MyGarageContract.View
{
Dictionary<string, object> parameters = new Dictionary<string, object>();
parameters.Add("wdId", "307");
HttpTool.Instance._Post("app/v3/game/fkqcw/wd/do", parameters, new Action<WithdrawShopBean>((bean) =>
HttpTool.Instance._Post("app/v4/game/fkqcw/wd/do", parameters, new Action<WithdrawShopBean>((bean) =>
{
mPresenter.GetGarageInfo();
if (bean.status == 1 || bean.status == 3)
......
......@@ -88,7 +88,7 @@ public class MyGarageItem : MonoBehaviour
{
parm.Clear();
parm.Add("carId", CarId);
HttpTool.Instance._Post("app/v1/game/fkqcw/parking/upgrade", parm, new Action<MyDriverBean>((bean) =>
HttpTool.Instance._Post("app/v4/game/fkqcw/parking/upgrade", parm, new Action<MyDriverBean>((bean) =>
{
// Guide.guide.onClickStep6();
//更新车库列表
......@@ -99,6 +99,14 @@ public class MyGarageItem : MonoBehaviour
{
GameObject.Find("Dialog").GetComponent<DialogControl>().showGoldInsufficientDialog();
}
if (bean.levelReward == 1)
{//现金弹窗 看视频
GameObject.Find("Dialog").GetComponent<DialogControl>().showUpgradeCarCashDialog(true);
}
else if (bean.levelReward == 2)
{//现金弹窗 不看视频
GameObject.Find("Dialog").GetComponent<DialogControl>().showUpgradeCarCashDialog(false);
}
}), new Action<string, string>((code, errMsg) =>
{
......
using System;
using System.Collections.Generic;
using UnityEngine;
public class UpgradeCarCashControl : MonoBehaviour
{
public bool isShowVideo = false;
public void open()
{
if (isShowVideo)
{
AdUtils.PlayRewardAd("reward_update", new Action<bool>((adEntity) =>
{
EventUtils.OnEvent("reward_update");
Dictionary<string, object> parm = new Dictionary<string, object>();
if (adEntity)
{
parm.Add("adCode", "");
}
else
{
parm.Add("adCode", "");
}
HttpTool.Instance._Get("app/v4/game/fkqcw/receive_upgrade_reward", parm,
new Action<UpgradeCarCashBean>((result) =>
{
if (null != result)
{
GameObject.Find("Dialog").GetComponent<DialogControl>().closeUpgradeCarCashDialog();
GameObject.Find("Dialog").GetComponent<DialogControl>().showCashRedPacketDialog1(result.rewardNum, result.ava);
}
}), new Action<string, string>((code, mes) =>
{
}));
}));
}
else
{
Dictionary<string, object> parm = new Dictionary<string, object>();
parm.Add("adCode", "");
HttpTool.Instance._Get("app/v4/game/fkqcw/receive_upgrade_reward", parm,
new Action<UpgradeCarCashBean>((result) => {
if (null != result)
{
GameObject.Find("Dialog").GetComponent<DialogControl>().closeUpgradeCarCashDialog();
GameObject.Find("Dialog").GetComponent<DialogControl>().showCashRedPacketDialog1(result.rewardNum, result.ava);
}
}), new Action<string, string>((code, mes) => {
}));
}
}
}
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using System;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class VideoQualityNotEnoughControl : MonoBehaviour
{
public Image Pb;
public Text PbText;
public int maxVideo;
public void setData(int nowVideo, int maxVideo)
{
Pb.fillAmount = (float)Math.Round(((decimal)nowVideo / maxVideo), 2);
PbText.text = (float)Math.Round(((decimal)nowVideo / maxVideo * 100), 2) + "%";
this.maxVideo = maxVideo;
}
public void clickWithdraw()
{
EventUtils.OnEvent("adDown_0.3_click");
Dictionary<string, object> parm = new Dictionary<string, object>();
parm.Add("wdId", "307");
parm.Add("type", "1");
HttpTool.Instance._Post("app/v4/game/fkqcw/wd/do", parm, new Action<VideoQualityNotEnoughBean>((bean) =>
{
GameObject.Find("Dialog").GetComponent<DialogControl>().closeVideoQualityNotEnoughDialog();
if (bean.status != 4)
{
ToastPlugin.ToastHelper.ShowToast(bean.reason);
}
else if (bean.status == 4)
{//视频质量不足
GameObject.Find("Dialog").GetComponent<DialogControl>().closeWithdrawShopDialog();
GameObject.Find("Dialog").GetComponent<DialogControl>().showVideoQualityNotEnoughDialog(bean.info.nowVideo, bean.info.maxVideo);
}
}), new Action<string, string>((code, errMsg) =>
{
}));
}
public void clickVideo()
{
EventUtils.OnEvent("adDown_watch_click");
AdUtils.PlayRewardAd("reward_adDown", new Action<bool>((cb) =>
{
if (cb)
{
EventUtils.OnEvent("reward_adDown");
Dictionary<string, object> parm = new Dictionary<string, object>();
parm.Add("wdId", "307");
HttpTool.Instance._Get("app/v1/game/module/ccy/addVideoProgressCommon", parm, new Action<VideoQualityNotEnoughBean>((bean) =>
{
setData(bean.nowVideo, maxVideo);
}), new Action<string, string>((code, errMsg) => {}));
}
}));
}
}
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using System;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class WithdrawShopControl : MonoBehaviour
{
public GameObject item;
public GameObject content;
private static WithdrawShopControl _instacne = null;
public static WithdrawShopControl Instance
{
get
{
if (_instacne == null)
{
Debug.LogError("NetConfig Awake error");
}
return _instacne;
}
}
private void Awake()
{
WithdrawShopControl._instacne = this;
}
public void OnEnable()
{
getEverydayTaskList();
......@@ -18,7 +35,7 @@ public class WithdrawShopControl : MonoBehaviour
*/
public void getEverydayTaskList()
{
HttpTool.Instance._Get("app/v3/game/fkqcw/wd/info", null, new Action<WithdrawShopBean>((bean) =>
HttpTool.Instance._Get("app/v4/game/fkqcw/wd/info", null, new Action<WithdrawShopBean>((bean) =>
{
if (null != bean)
{
......
......@@ -5,26 +5,39 @@ using UnityEngine.UI;
public class WithdrawShopItem : MonoBehaviour
{
public Text title, pbText, buttonText;
public Image pb;
public Text title, title1, pbText, buttonText;
public Image pbBg, pb;
public Image button;
public Sprite[] buttonImages;
public WithdrawShopBean.WD mData;
public void setItemData(WithdrawShopBean.WD data)
{
title.text = data.progressData.title;
pbText.text = data.progressData.currentProgress + "/" + data.progressData.maxProgress;
buttonText.text = data.showCash;
pb.fillAmount = (float)Math.Round(((decimal)data.progressData.currentProgress / data.progressData.maxProgress), 2);
if (data.type != 5)
{
title.gameObject.SetActive(true);
pbBg.gameObject.SetActive(true);
title1.gameObject.SetActive(false);
title.text = data.progressData.title;
pbText.text = data.progressData.currentProgress + "/" + data.progressData.maxProgress;
pb.fillAmount = (float)Math.Round(((decimal)data.progressData.currentProgress / data.progressData.maxProgress), 2);
}
else
{
title.gameObject.SetActive(false);
pbBg.gameObject.SetActive(false);
title1.gameObject.SetActive(true);
title1.text = data.progressData.title;
}
this.mData = data;
if (data.status != 2)
{
buttonText.text = data.showCash;
button.sprite = buttonImages[0];
}
else
{
buttonText.text = "";
button.sprite = buttonImages[1];
}
}
......@@ -33,7 +46,7 @@ public class WithdrawShopItem : MonoBehaviour
{
Dictionary<string, object> parameters = new Dictionary<string, object>();
parameters.Add("wdId", mData.id);
HttpTool.Instance._Post("app/v3/game/fkqcw/wd/do", parameters, new Action<WithdrawShopBean>((bean) =>
HttpTool.Instance._Post("app/v4/game/fkqcw/wd/do", parameters, new Action<WithdrawShopBean>((bean) =>
{
if (null != bean)
{
......@@ -41,12 +54,17 @@ public class WithdrawShopItem : MonoBehaviour
{
EventUtils.OnEvent("newUser_cashOutFirst", "完成新人首次提现成功");
}
GameObject.Find("WithdrawShopDialog").GetComponent<WithdrawShopControl>().getEverydayTaskList();//刷新数据
if (bean.status == 1 || bean.status == 3)
if (bean.status != 4)
{
ToastPlugin.ToastHelper.ShowToast(bean.reason);
}
else if (bean.status == 4)
{//视频质量不足
GameObject.Find("Dialog").GetComponent<DialogControl>().closeWithdrawShopDialog();
GameObject.Find("Dialog").GetComponent<DialogControl>().showVideoQualityNotEnoughDialog(bean.info.nowVideo, bean.info.maxVideo);
}
}
WithdrawShopControl.Instance.getEverydayTaskList();
}), new Action<string, string>((code, errMsg) =>
{
Debug.unityLogger.Log("Get 请求失败" + code + errMsg);
......
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