Commit ddb1ff81 authored by shujianhe's avatar shujianhe

1

parent 3e4b7f43
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Assets.scripts.Datas
{
public class GameBackJavaData
{
public int schedule;
public string sid;
public string name;
public string path = "";//暂时空
}
}
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...@@ -41,6 +41,18 @@ public class gameIdJsonData ...@@ -41,6 +41,18 @@ public class gameIdJsonData
} }
return -1; return -1;
} }
public short getNextGid(short nowGid)
{
for (int i = 0; i < roomDatas.Count; i++)
{
if (roomDatas[i].id.Equals(nowGid))
{
if (i == roomGroupsData.Count - 1) return -1;
return roomGroupsData[i + 1].id;
}
}
return -1;
}
public gameAreaGroupItem getRoomGroup(short id) public gameAreaGroupItem getRoomGroup(short id)
{ {
for (int i = 0; i < roomGroupsData.Count; i++) for (int i = 0; i < roomGroupsData.Count; i++)
......
...@@ -250,15 +250,50 @@ public class gameSceneLogic : MonoBehaviour, IEventHandler ...@@ -250,15 +250,50 @@ public class gameSceneLogic : MonoBehaviour, IEventHandler
utilsTools.sendEventObjectParams("inGameLoadingValue", 100f, true); utilsTools.sendEventObjectParams("inGameLoadingValue", 100f, true);
} }
} }
//private bool phoneClickByPos(ref mainGameView mainview,short x,short y,int faulTolerant, bool isFirst) private bool phoneClickByPos(ref mainGameView mainview, short x, short y, short faulTolerant, bool isFirst)
//{ {
// int width, height; int width, height;
// mainview.getSize(out width,out height); mainview.getSize(out width, out height);
// if (isFirst) if (isFirst)
// { {
// mainview.showAreaByPos(x, y, null); int flg = mainview.showAreaByPos(x, y, null);
// } if (flg > 0)
//} {
return true;
}
else if(flg < -1)
{
if (phoneClickByPos(ref mainview, (short)(x + faulTolerant * 1.5), y, faulTolerant, false)) return true;
if (phoneClickByPos(ref mainview, (short)(x - faulTolerant * 1.5), y, faulTolerant, false)) return true;
if (phoneClickByPos(ref mainview, x, (short)(y + faulTolerant * 1.5), faulTolerant, false)) return true;
if (phoneClickByPos(ref mainview, x, (short)(y + faulTolerant * 1.5), faulTolerant, false)) return true;
}
}
short ystart = (short)(0 - faulTolerant + y);
short yend = (short)(0 - faulTolerant + y);
if(ystart < 0)
{
ystart = 0;
}
if(yend > height) {
yend = (short)height;
}
for (short x1 = (short)(0 - faulTolerant);x1 < faulTolerant; x1+=2)
{
short x2 = (short)(x + x1);
if(x2 < 0 || x2 >= width)
{
continue;
}
for(short y1 = ystart;y1 < yend ;y1+=2)
{
if (phoneClickByPos(ref mainview, x2, y1, faulTolerant, false)) return true;
}
}
return false;
}
private void onEvent_gameClickPos_Handler(List<UnityEngine.Object> uobjects, List<System.Object> objects) private void onEvent_gameClickPos_Handler(List<UnityEngine.Object> uobjects, List<System.Object> objects)
{ {
short x = (short)objects[0]; short x = (short)objects[0];
...@@ -276,13 +311,14 @@ public class gameSceneLogic : MonoBehaviour, IEventHandler ...@@ -276,13 +311,14 @@ public class gameSceneLogic : MonoBehaviour, IEventHandler
else//手机不容易点中 else//手机不容易点中
{ {
short faulTolerant = 12; short faulTolerant = 12;
for(short x1 = (short)(0 - faulTolerant);x1 < faulTolerant; x1++) //for(short x1 = (short)(0 - faulTolerant);x1 < faulTolerant; x1++)
{ //{
for(short y1 = (short)(0- faulTolerant);y1 < faulTolerant; y1++) // for(short y1 = (short)(0- faulTolerant);y1 < faulTolerant; y1++)
{ // {
if (maingameView.showAreaByPos((short)(x+x1), (short)(y+y1), null) == true) return; // if(maingameView.showAreaByPos((short)(x+x1), (short)(y+y1), null) > 0) return;
} // }
} //}
phoneClickByPos(ref maingameView, x, y, faulTolerant, true);
} }
} }
......
...@@ -393,6 +393,11 @@ public class mainGameScaleMove : MonoBehaviour ...@@ -393,6 +393,11 @@ public class mainGameScaleMove : MonoBehaviour
} }
updateScaleView(); updateScaleView();
} }
public void onAutoFillHander()
{
onResetSizeCenterHandler();
GetComponent<mainGameView>().onAutoFillHandler();
}
public void onTipShowPosMaxScale(gameAreaItem areaItem,float width,float height) public void onTipShowPosMaxScale(gameAreaItem areaItem,float width,float height)
{ {
nowScale = new Vector2(maxScale,maxScale); nowScale = new Vector2(maxScale,maxScale);
......
...@@ -1026,21 +1026,21 @@ public class mainGameView : MonoBehaviour ...@@ -1026,21 +1026,21 @@ public class mainGameView : MonoBehaviour
}); });
drawThumbnailByAid(new List<short>() { aid }); drawThumbnailByAid(new List<short>() { aid });
} }
public virtual bool showAreaByPos(short x,short y,OnAreaHandler showBack) public virtual int showAreaByPos(short x,short y,OnAreaHandler showBack)
{ {
if (x >= digitMatrix.RowCount || y >= digitMatrix.ColumnCount || this.nowSelectgid < 0 || x < 0 || y < 0) if (x >= digitMatrix.RowCount || y >= digitMatrix.ColumnCount || this.nowSelectgid < 0 || x < 0 || y < 0)
{ {
if(showBack!= null) if(showBack!= null)
showBack(-1, false); showBack(-1, false);
return false; return -1;
} }
short oldValue = digitMatrix.Data[x, y]; short oldValue = digitMatrix.Data[x, y];
if (oldValue < 20) if (oldValue < 20)
{ {
var aids = getDiffAids();
if (showBack != null) if (showBack != null)
showBack(-1, false); showBack(-1, false);
return false;
return oldValue.Equals(bianlun) ? -2 : -3;
} }
short aid = (short)(oldValue - 20); short aid = (short)(oldValue - 20);
foreach (var item in showAreaAnimationDatas)//边界判定 卡顿并且尚未重置中心点时候 foreach (var item in showAreaAnimationDatas)//边界判定 卡顿并且尚未重置中心点时候
...@@ -1048,20 +1048,20 @@ public class mainGameView : MonoBehaviour ...@@ -1048,20 +1048,20 @@ public class mainGameView : MonoBehaviour
if(item.m_aid.Equals(aid)) if(item.m_aid.Equals(aid))
{ {
if (showBack != null) showBack(-1, false); if (showBack != null) showBack(-1, false);
return false; return -3;
} }
} }
var areaItem = gameidJsondata.roomDatas[aid]; var areaItem = gameidJsondata.roomDatas[aid];
if(gameidJsondata.getRoomGroup(nowSelectgid).roomIds.IndexOf(aid) < 0) if(gameidJsondata.getRoomGroup(nowSelectgid).roomIds.IndexOf(aid) < 0)
{ {
if (showBack != null) showBack(aid, false); if (showBack != null) showBack(aid, false);
return false; return -4;
} }
if (areaItem.isShow) if (areaItem.isShow)
{ {
if (showBack != null) if (showBack != null)
showBack(-1, false); showBack(-1, false);
return false; return -3;
} }
areaItem.isShow = true; areaItem.isShow = true;
...@@ -1112,7 +1112,7 @@ public class mainGameView : MonoBehaviour ...@@ -1112,7 +1112,7 @@ public class mainGameView : MonoBehaviour
utilsTools.sendEventObjectParams("showAreaEventOk", areaItem, x, y); utilsTools.sendEventObjectParams("showAreaEventOk", areaItem, x, y);
if (showBack != null) if (showBack != null)
showBack(aid, true); showBack(aid, true);
return true; return 1;
} }
private void Update() private void Update()
{ {
...@@ -1331,9 +1331,37 @@ public class mainGameView : MonoBehaviour ...@@ -1331,9 +1331,37 @@ public class mainGameView : MonoBehaviour
public void debugPos(int x,int y) public void debugPos(int x,int y)
{ {
} }
public void onAutoColor() private short getIdsByAreaId(short gid, short maxSize, ref List<short> aids)
{ {
var aidpts = groupPtInfos[gid];
short[] noshowAids = aidpts.getDataAllKey(true);
if(noshowAids.Length > 0)
{
int oldSize = (short)aids.Count();
for (int i = 0; i < noshowAids.Count() && i < maxSize; i++)
{
aids.Add(noshowAids[i]);
}
return (short)(aids.Count() - oldSize);
}
else
{
return 0;
}
}
public virtual void onAutoFillHandler()
{
//恢复尺寸
//锁定输入
utilsTools.setGDataByKey("enableZoomMove", false);
short gid = nowSelectgid < 0 ? gameidJsondata.roomGroupsData[0].id : nowSelectgid;
List<short> aids = new List<short>();
do
{
getIdsByAreaId(gid,(short)(20 - aids.Count), ref aids);
gid = gameidJsondata.getNextGid(gid);
} while (gid > -1 && aids.Count < 20);
//查找
} }
public void onTipHandler() public void onTipHandler()
{ {
......
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