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tuseGameColor
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shujianhe
tuseGameColor
Commits
a3463f7f
Commit
a3463f7f
authored
Jun 29, 2023
by
shujianhe
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添加对外的游戏进度读写接口
parent
aad11f31
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3 changed files
with
42 additions
and
1 deletion
+42
-1
GameScenUserInfo.cs
Assets/scripts/Datas/GameScenUserInfo.cs
+1
-1
GameScenUserInfo.cs.meta
Assets/scripts/Datas/GameScenUserInfo.cs.meta
+0
-0
utilsTools.cs
Assets/scripts/utils/utilsTools.cs
+41
-0
No files found.
Assets/scripts/Datas/
gameScenUserData
.cs
→
Assets/scripts/Datas/
GameScenUserInfo
.cs
View file @
a3463f7f
...
...
@@ -8,7 +8,7 @@ public class AreaInfoUseData
public
short
clickX
;
public
short
clickY
;
}
public
class
GameScenUser
Data
public
class
GameScenUser
Info
{
public
string
img
=
""
;
//线图
public
string
json
=
""
;
//数据
...
...
Assets/scripts/Datas/
gameScenUserData
.cs.meta
→
Assets/scripts/Datas/
GameScenUserInfo
.cs.meta
View file @
a3463f7f
File moved
Assets/scripts/utils/utilsTools.cs
View file @
a3463f7f
...
...
@@ -392,6 +392,47 @@ public class utilsTools
public
static
void
replayGameProcessById
(
string
id
,
GameObject
gameObject
,
List
<
Tuple
<
short
,
float
,
float
>>
playOrders
)
{
}
public
static
bool
setGameScenUserInfo
(
string
id
,
string
lineUrl
,
string
colorUrl
,
string
jsonUrl
)
{
string
gameSaveKey
=
"gameUserData_"
+
id
.
ToString
();
string
oldData
=
utilsDB
.
getDBStringDataByKey
(
gameSaveKey
,
""
);
if
(
oldData
.
Equals
(
""
)
==
false
)
{
var
data
=
JsonUtility
.
FromJson
<
GameScenUserInfo
>(
oldData
);
return
data
.
id
.
Equals
(
id
);
}
GameScenUserInfo
gameScenUserDataInfo
=
new
GameScenUserInfo
();
gameScenUserDataInfo
.
img
=
lineUrl
;
gameScenUserDataInfo
.
finishImg
=
colorUrl
;
gameScenUserDataInfo
.
json
=
jsonUrl
;
gameScenUserDataInfo
.
id
=
id
;
utilsDB
.
setDBJsonDataByKey
(
gameSaveKey
,
JsonUtility
.
ToJson
(
gameScenUserDataInfo
));
return
true
;
}
public
static
GameScenUserInfo
getGameScenUserInfo
(
string
id
)
{
string
gameSaveKey
=
"gameUserData_"
+
id
.
ToString
();
string
oldData
=
utilsDB
.
getDBStringDataByKey
(
gameSaveKey
,
""
);
if
(
oldData
.
Equals
(
""
)
==
false
)
{
var
data
=
JsonUtility
.
FromJson
<
GameScenUserInfo
>(
oldData
);
return
data
;
}
return
null
;
}
public
static
bool
saveGameScenUserInfo
(
GameScenUserInfo
gameScenUserInfo
)
{
string
gameSaveKey
=
"gameUserData_"
+
gameScenUserInfo
.
id
;
string
oldData
=
utilsDB
.
getDBStringDataByKey
(
gameSaveKey
,
""
);
if
(
oldData
.
Equals
(
""
)
==
false
)
{
return
false
;
}
var
data
=
JsonUtility
.
FromJson
<
GameScenUserInfo
>(
oldData
);
if
(
data
.
id
.
Equals
(
gameScenUserInfo
.
id
)
==
false
)
return
false
;
utilsDB
.
setDBJsonDataByKey
(
gameSaveKey
,
JsonUtility
.
ToJson
(
gameScenUserInfo
));
return
true
;
}
public
static
Vector2
ScreenToUILocalPos
(
RectTransform
transform
,
Vector2
mousePos
,
Camera
canvasCam
=
null
)
{
...
...
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