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shujianhe
tuseGameColor
Commits
8ea81a43
Commit
8ea81a43
authored
Aug 19, 2023
by
Ever
Browse files
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更新代碼
parent
2da04a6e
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21 changed files
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112 additions
and
915 deletions
+112
-915
GameEditor.cs
Assets/Editor/GameEditor.cs
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-1
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Assets/GameMgr/Art/cc2D9Z2w9k0evqUiCQ.meta
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+0
-166
GameMgr.cs
Assets/GameMgr/GameMgr.cs
+2
-1
GameTestScene.unity
Assets/GameMgr/GameTestScene.unity
+0
-530
MainData.cs
Assets/GameMgr/MainData.cs
+0
-21
ResJsonData.cs
Assets/GameMgr/ResJsonData.cs
+24
-5
Save.bin
Assets/Resources/cc2D9Z2w9k0evqUiCQ/Save.bin
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Assets/Resources/cc2D9Z2w9k0evqUiCQ/Save.bin.meta
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GameMgr.prefab
Assets/Resources/perfabs/GameMgr.prefab
+77
-0
gameScene.unity
Assets/Scenes/gameScene.unity
+4
-4
VisualScripting.Flow.meta
...Unity.VisualScripting.Generated/VisualScripting.Flow.meta
+1
-1
UnitOptions.db.meta
...ipting.Generated/VisualScripting.Flow/UnitOptions.db.meta
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EventDispatcher.cs
Assets/scripts/Event/EventDispatcher.cs
+0
-1
GroupListManager.cs
Assets/scripts/Views/maingame/GroupListManager.cs
+1
-1
No files found.
Assets/Editor/GameEditor.cs
View file @
8ea81a43
...
@@ -65,4 +65,4 @@ public class GameEditor
...
@@ -65,4 +65,4 @@ public class GameEditor
saveFs
.
Close
();
saveFs
.
Close
();
Debug
.
Log
(
"成功:"
+
savePath
);
Debug
.
Log
(
"成功:"
+
savePath
);
}
}
}
}
\ No newline at end of file
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503 KB
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Assets/GameMgr/GameMgr.cs
View file @
8ea81a43
...
@@ -24,6 +24,7 @@ public class GameMgr : MonoBehaviour
...
@@ -24,6 +24,7 @@ public class GameMgr : MonoBehaviour
public
void
ChooseGroup
(
int
id
)
public
void
ChooseGroup
(
int
id
)
{
{
}
}
}
}
Assets/GameMgr/GameTestScene.unity
deleted
100644 → 0
View file @
2da04a6e
This diff is collapsed.
Click to expand it.
Assets/GameMgr/MainData.cs
View file @
8ea81a43
...
@@ -233,24 +233,3 @@ public class MainData : MonoBehaviour, IDragHandler, IEndDragHandler, IBeginDrag
...
@@ -233,24 +233,3 @@ public class MainData : MonoBehaviour, IDragHandler, IEndDragHandler, IBeginDrag
png
.
Apply
();
png
.
Apply
();
}
}
}
}
public
struct
V2
{
public
int
x
;
public
int
y
;
public
V2
(
int
_x
,
int
_y
)
{
x
=
_x
;
y
=
_y
;
}
public
V2
(
Vector2
v
)
{
x
=
(
int
)
v
.
x
;
y
=
(
int
)
v
.
y
;
}
public
static
V2
operator
+(
V2
a
,
V2
b
)
{
return
new
V2
(
a
.
x
+
b
.
x
,
a
.
y
+
b
.
y
);
}
}
\ No newline at end of file
Assets/GameMgr/ResJsonData.cs
View file @
8ea81a43
...
@@ -11,6 +11,8 @@ public class ResJsonData
...
@@ -11,6 +11,8 @@ public class ResJsonData
{
{
public
List
<
int
>
list
=
new
List
<
int
>();
public
List
<
int
>
list
=
new
List
<
int
>();
public
List
<
short
>
All
=
new
List
<
short
>();
public
List
<
RoomDatas
>
roomDatas
=
new
List
<
RoomDatas
>();
public
List
<
RoomDatas
>
roomDatas
=
new
List
<
RoomDatas
>();
public
List
<
RoomGroupsData
>
roomGroupsData
=
new
List
<
RoomGroupsData
>();
public
List
<
RoomGroupsData
>
roomGroupsData
=
new
List
<
RoomGroupsData
>();
...
@@ -54,16 +56,12 @@ public class RoomDatas
...
@@ -54,16 +56,12 @@ public class RoomDatas
public
int
B
;
public
int
B
;
public
int
useAreaData
;
public
int
useAreaData
;
public
bool
Check
(
V2
v
)
{
return
px
==
v
.
x
&&
py
==
v
.
y
;
}
}
}
[Serializable]
[Serializable]
public
class
RoomGroupsData
public
class
RoomGroupsData
{
{
public
int
id
;
public
int
id
;
public
int
curCount
;
public
List
<
int
>
roomIdsOver
=
new
List
<
int
>()
;
public
List
<
int
>
roomIds
=
new
List
<
int
>();
public
List
<
int
>
roomIds
=
new
List
<
int
>();
public
int
R
;
public
int
R
;
public
int
G
;
public
int
G
;
...
@@ -107,4 +105,25 @@ public class ExRoomDatas
...
@@ -107,4 +105,25 @@ public class ExRoomDatas
}
}
return
false
;
return
false
;
}
}
}
[Serializable]
public
struct
V2
{
public
short
x
;
public
short
y
;
public
V2
(
int
_x
,
int
_y
)
{
x
=
(
short
)
_x
;
y
=
(
short
)
_y
;
}
public
V2
(
Vector2
v
)
{
x
=
(
short
)
v
.
x
;
y
=
(
short
)
v
.
y
;
}
public
static
V2
operator
+(
V2
a
,
V2
b
)
{
return
new
V2
(
a
.
x
+
b
.
x
,
a
.
y
+
b
.
y
);
}
}
}
\ No newline at end of file
Assets/Resources/cc2D9Z2w9k0evqUiCQ/Save.bin
0 → 100644
View file @
8ea81a43
File added
Assets/
GameMgr/GameTestScene.unity
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→
Assets/
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.meta
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8ea81a43
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externalObjects: {}
userData:
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...
...
Assets/Resources/perfabs/GameMgr.prefab
View file @
8ea81a43
...
@@ -317,6 +317,7 @@ RectTransform:
...
@@ -317,6 +317,7 @@ RectTransform:
m_ConstrainProportionsScale
:
0
m_ConstrainProportionsScale
:
0
m_Children
:
m_Children
:
-
{
fileID
:
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}
-
{
fileID
:
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-
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fileID
:
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-
{
fileID
:
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}
-
{
fileID
:
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}
...
@@ -422,6 +423,82 @@ MonoBehaviour:
...
@@ -422,6 +423,82 @@ MonoBehaviour:
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:
[]
useList
:
[]
poolList
:
[]
poolList
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item
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m_Pivot
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m_CorrespondingSourceObject
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m_PrefabAsset
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m_GameObject
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m_CullTransparentMesh
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m_CorrespondingSourceObject
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m_PrefabInstance
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m_Script
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{
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m_Name
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m_EditorClassIdentifier
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m_Material
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fileID
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m_Color
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r
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g
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b
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m_RaycastTarget
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m_RaycastPadding
:
{
x
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y
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z
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w
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m_Maskable
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m_OnCullStateChanged
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m_PersistentCalls
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m_Calls
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m_Sprite
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m_Type
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m_PreserveAspect
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m_FillCenter
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m_FillMethod
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m_FillAmount
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m_FillClockwise
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m_FillOrigin
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m_UseSpriteMesh
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m_PixelsPerUnitMultiplier
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m_ObjectHideFlags
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...
...
Assets/Scenes/gameScene.unity
View file @
8ea81a43
...
@@ -5944,8 +5944,8 @@ RectTransform:
...
@@ -5944,8 +5944,8 @@ RectTransform:
m_Father
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m_Father
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m_LocalEulerAnglesHint
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m_LocalEulerAnglesHint
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y
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m_AnchorMin
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,
y
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}
m_AnchorMin
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{
x
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m_AnchorMax
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y
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m_AnchorMax
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}
m_AnchoredPosition
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m_AnchoredPosition
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m_SizeDelta
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m_SizeDelta
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m_Pivot
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x
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,
y
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0.5
}
m_Pivot
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{
x
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,
y
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}
...
@@ -5987,7 +5987,7 @@ GameObject:
...
@@ -5987,7 +5987,7 @@ GameObject:
m_Icon
:
{
fileID
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m_Icon
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m_NavMeshLayer
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m_StaticEditorFlags
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m_IsActive
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m_IsActive
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---
!u!1
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GameObject
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GameObject
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m_ObjectHideFlags
:
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m_ObjectHideFlags
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...
@@ -7202,7 +7202,7 @@ RectTransform:
...
@@ -7202,7 +7202,7 @@ RectTransform:
m_RootOrder
:
-1
m_RootOrder
:
-1
m_LocalEulerAnglesHint
:
{
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y
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m_LocalEulerAnglesHint
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x
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y
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m_AnchorMin
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y
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m_AnchorMin
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y
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m_AnchorMax
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}
m_AnchorMax
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{
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y
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0
}
m_AnchoredPosition
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m_AnchoredPosition
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m_SizeDelta
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m_SizeDelta
:
{
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y
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m_Pivot
:
{
x
:
0.5
,
y
:
0.5
}
m_Pivot
:
{
x
:
0.5
,
y
:
0.5
}
...
...
Assets/
GameMgr/Art
.meta
→
Assets/
Unity.VisualScripting.Generated/VisualScripting.Flow
.meta
View file @
8ea81a43
fileFormatVersion: 2
fileFormatVersion: 2
guid:
3a461ffb57d2c3d4799b655b39f57c5c
guid:
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folderAsset: yes
folderAsset: yes
DefaultImporter:
DefaultImporter:
externalObjects: {}
externalObjects: {}
...
...
Assets/
GameMgr/Art/cc2D9Z2w9k0evqUiCQ/cc2D9Z2w9k0evqUiCQ.bin
.meta
→
Assets/
Unity.VisualScripting.Generated/VisualScripting.Flow/UnitOptions.db
.meta
View file @
8ea81a43
fileFormatVersion: 2
fileFormatVersion: 2
guid:
53fe0e5a9cae40b458fb6e88e1d3eef7
guid:
f8f44070b59b4494fb9cdb726438f868
DefaultImporter:
DefaultImporter:
externalObjects: {}
externalObjects: {}
userData:
userData:
...
...
Assets/scripts/Event/EventDispatcher.cs
View file @
8ea81a43
...
@@ -27,5 +27,4 @@ public static class EventDispatcher
...
@@ -27,5 +27,4 @@ public static class EventDispatcher
_callbackList
?.
Invoke
(
value
);
_callbackList
?.
Invoke
(
value
);
}
}
}
}
}
}
\ No newline at end of file
Assets/scripts/Views/maingame/GroupListManager.cs
View file @
8ea81a43
...
@@ -60,7 +60,7 @@ public class GroupListManager : MonoBehaviour
...
@@ -60,7 +60,7 @@ public class GroupListManager : MonoBehaviour
tran
.
localRotation
=
Quaternion
.
Euler
(
0
,
0
,
0
);
tran
.
localRotation
=
Quaternion
.
Euler
(
0
,
0
,
0
);
tran
.
localScale
=
Vector3
.
one
;
tran
.
localScale
=
Vector3
.
one
;
NowJindu
=(
float
)
item
.
curCount
/
item
.
roomIds
.
Count
;
NowJindu
=
(
float
)
item
.
roomIdsOver
.
Count
/
item
.
roomIds
.
Count
+
item
.
roomIdsOver
.
Count
;
var
coloritem
=
tran
.
GetComponent
<
colorItem
>();
var
coloritem
=
tran
.
GetComponent
<
colorItem
>();
coloritem
.
Init
(
new
Color
(
item
.
R
,
item
.
G
,
item
.
B
)/
255f
,
NowJindu
,
item
.
id
);
coloritem
.
Init
(
new
Color
(
item
.
R
,
item
.
G
,
item
.
B
)/
255f
,
NowJindu
,
item
.
id
);
coloritem
.
index
=
index
;
coloritem
.
index
=
index
;
...
...
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