Commit 30daee06 authored by lijin's avatar lijin

动画加速

parent 15049a13
...@@ -20,7 +20,7 @@ public class MaskItem : MonoBehaviour ...@@ -20,7 +20,7 @@ public class MaskItem : MonoBehaviour
{ {
return; return;
} }
Rect.sizeDelta += Time.deltaTime * Vector2.one * IsUse * 1f; Rect.sizeDelta += Time.deltaTime * Vector2.one * IsUse * 2f;
if (Rect.sizeDelta.x > IsUse * 1.05f && Rect.sizeDelta.y > IsUse * 1.5f) if (Rect.sizeDelta.x > IsUse * 1.05f && Rect.sizeDelta.y > IsUse * 1.5f)
{ {
gameObject.SetActive(false); gameObject.SetActive(false);
......
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