//
//  AppDelegate.swift
//  SpeakEasyLearnEnglish
//
//  Created by edy on 2025/7/2.
//

import UIKit
import SnapKit


@main
class AppDelegate: UIResponder, UIApplicationDelegate {



    func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
        
        initData()
        SpeakElePublicManager.share.PublicData.state = .home
        #if DEBUG
//        // 获取所有可用字体家族名称
//        let fontFamilyNames = UIFont.familyNames
//        for familyName in fontFamilyNames {
//            print("字体家族: \(familyName)")
//            let fontNames = UIFont.fontNames(forFamilyName: familyName)
//            for fontName in fontNames {
//                print("  字体: \(fontName)")
//            }
//        }
        #endif
        return true
    }

    // MARK: UISceneSession Lifecycle

    func application(_ application: UIApplication, configurationForConnecting connectingSceneSession: UISceneSession, options: UIScene.ConnectionOptions) -> UISceneConfiguration {
        // Called when a new scene session is being created.
        // Use this method to select a configuration to create the new scene with.
        return UISceneConfiguration(name: "Default Configuration", sessionRole: connectingSceneSession.role)
    }

    func application(_ application: UIApplication, didDiscardSceneSessions sceneSessions: Set<UISceneSession>) {
        // Called when the user discards a scene session.
        // If any sessions were discarded while the application was not running, this will be called shortly after application:didFinishLaunchingWithOptions.
        // Use this method to release any resources that were specific to the discarded scenes, as they will not return.
    }

}

