Commit c9dc7224 authored by erwin's avatar erwin

开屏修改

parent bf5c92d3
...@@ -60,8 +60,8 @@ public class AdManager ...@@ -60,8 +60,8 @@ public class AdManager
switch (id.adPlatform) switch (id.adPlatform)
{ {
case ZXADConfig.PLANTFORM_AD_TT: case ZXADConfig.PLANTFORM_AD_TT:
//穿山甲 初始化 AndroidJavaClass jc = new AndroidJavaClass("com.unity.adcommon.unity.TTADManager");
jc.CallStatic("init", id.codeAppId);
break; break;
case ZXADConfig.PLANTFORM_AD_GDT: case ZXADConfig.PLANTFORM_AD_GDT:
if (id.codeAppId != null && id.codeAppId != "") if (id.codeAppId != null && id.codeAppId != "")
......
...@@ -21,7 +21,7 @@ public final class UnionApplication extends Application { ...@@ -21,7 +21,7 @@ public final class UnionApplication extends Application {
public void onCreate() { public void onCreate() {
super.onCreate(); super.onCreate();
AppliContext.init(this); AppliContext.init(this);
AndroidConfig.init(this);
TTAdConfig config = new TTAdConfig.Builder() TTAdConfig config = new TTAdConfig.Builder()
//.appId("5001121") //.appId("5001121")
......
...@@ -131,12 +131,12 @@ public class AdDemo : MonoBehaviour ...@@ -131,12 +131,12 @@ public class AdDemo : MonoBehaviour
public void OnClickLoadFullScreeVideoAd() public void OnClickLoadFullScreeVideoAd()
{ {
AdManager.Instance.LoadCacheFSVideoAd(); //AdManager.Instance.LoadCacheFSVideoAd();
} }
public void OnClickPlayFullScreeVideoAd() public void OnClickPlayFullScreeVideoAd()
{ {
AdManager.Instance.PlayCacheFSVideoAd(new FullScreenAdListener(this)); //AdManager.Instance.PlayCacheFSVideoAd(new FullScreenAdListener(this));
} }
......
package com.unity.adcommon.unity; package com.unity.adcommon.unity;
import android.content.Context;
import android.text.TextUtils; import android.text.TextUtils;
...@@ -9,7 +8,7 @@ import android.text.TextUtils; ...@@ -9,7 +8,7 @@ import android.text.TextUtils;
*/ */
public class AndroidConfig { public class AndroidConfig {
public static void init(Context context){ public static void init(){
new Thread(new Runnable() { new Thread(new Runnable() {
@Override @Override
......
package com.unity.adcommon.unity;
import com.bytedance.sdk.openadsdk.TTAdConfig;
import com.bytedance.sdk.openadsdk.TTAdConstant;
import com.bytedance.sdk.openadsdk.TTAdSdk;
import com.unity.adcommon.unity.AppliContext;
/**
* Created by erwin on 2021/3/4
*/
public class TTADManager {
public static void init(String codeId){
TTAdSdk.init(
AppliContext.get(),
new TTAdConfig.Builder()
.appId(codeId)
.useTextureView(true) //使用TextureView控件播放视频,默认为SurfaceView,当有SurfaceView冲突的场景,可以使用TextureView
.appName("test")
.titleBarTheme(TTAdConstant.TITLE_BAR_THEME_DARK)
.allowShowNotify(true) //是否允许sdk展示通知栏提示
.allowShowPageWhenScreenLock(true) //是否在锁屏场景支持展示广告落地页
.debug(false) //测试阶段打开,可以通过日志排查问题,上线时去除该调用
.directDownloadNetworkType(
TTAdConstant.NETWORK_STATE_WIFI,
TTAdConstant.NETWORK_STATE_4G
) //允许直接下载的网络状态集合
.supportMultiProcess(false) //是否支持多进程,true支持
//.httpStack(new MyOkStack3())//自定义网络库,demo中给出了okhttp3版本的样例,其余请自行开发或者咨询工作人员。
.build());
}
}
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using System.Collections;
using System.Linq;
using UnityEngine;
using UnityEngine.Android;
using UnityEngine.SceneManagement;
public class Splash : MonoBehaviour
{
private string[] strs = new string[] { "android.permission.WRITE_EXTERNAL_STORAGE",
"android.permission.READ_EXTERNAL_STORAGE",
"android.permission.READ_PHONE_STATE"};
/// <summary>
/// 请求权限
/// </summary>
private void Awake()
{
}
/// <summary>
/// 初始化
/// </summary>
void Start()
{
Debug.Log("初始化权限");
getPermission();
////初始化参数
var jc = new AndroidJavaClass("com.unity.adcommon.unity.AndroidConfig");
jc.CallStatic("init");
//Debug.Log("初始化广告");
AdManager.Instance.InitAd();
////加载开屏
//Debug.Log("加载开屏");
StartCoroutine(loadSplash());
}
private IEnumerator loadSplash()
{
yield return new WaitForSeconds(3f);
AdManager.Instance.LoadSplashAd(new SplshAdListener());
}
private sealed class SplshAdListener : ZXADSplashListener
{
public void onAdShow()
{
}
public void onAdSkip()
{
SceneManager.LoadScene("AdDemo");
}
public void onError(string errorMsg)
{
}
}
/// <summary>
/// 请求权限
/// </summary>
public void getPermission()
{
#if UNITY_ANDROID
strs.ToList().ForEach(s =>
{
if (!Permission.HasUserAuthorizedPermission(s))
{
Debug.Log(" 没有权限");
Permission.RequestUserPermission(s);
}
else
{
Debug.Log("有权限");
}
});
#elif UNITY_IOS
#endif
}
void Update()
{
}
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