Commit 51969cfa authored by zhangzhe's avatar zhangzhe

修改bug

parent 4e9af82b
...@@ -80,7 +80,7 @@ public class HarvestItem : MonoBehaviour ...@@ -80,7 +80,7 @@ public class HarvestItem : MonoBehaviour
// ToastPlugin.ToastHelper.ShowToast("继续种植"+item.title+"即可领取"); // ToastPlugin.ToastHelper.ShowToast("继续种植"+item.title+"即可领取");
GameObject toastObj = Instantiate(Resources.Load<GameObject>("Toast")); GameObject toastObj = Instantiate(Resources.Load<GameObject>("Toast"));
toastObj.GetComponent<ToastUtils>().ShowToastUI("继续种植" + item.title + "即可领取"); toastObj.GetComponent<ToastUtils>().ShowToastUI("继续喂食" + item.title + "即可领取");
EventCenter.Broadcast(MyEventType.CLOSE_CLOCKIN_PAGE); EventCenter.Broadcast(MyEventType.CLOSE_CLOCKIN_PAGE);
} }
else else
......
...@@ -72,7 +72,7 @@ public class PlantMakeMoneyItem : MonoBehaviour ...@@ -72,7 +72,7 @@ public class PlantMakeMoneyItem : MonoBehaviour
if (item.id != 1) if (item.id != 1)
{ {
GameObject toastObj = Instantiate(Resources.Load<GameObject>("Toast")); GameObject toastObj = Instantiate(Resources.Load<GameObject>("Toast"));
toastObj.GetComponent<ToastUtils>().ShowToastUI("请根据引导养"); toastObj.GetComponent<ToastUtils>().ShowToastUI("请根据引导养");
return; return;
} }
else else
......
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