Commit 1b6b7c21 authored by LiLiuZhou's avatar LiLiuZhou

LeeUpdate

parent 7cf119d2
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.UI;
public abstract class BasePanel : MonoBehaviour
{
private Dictionary<string, List<UIBehaviour>> controlsdic = new Dictionary<string, List<UIBehaviour>>();
private Dictionary<string, SpriteRenderer> spritesdic = new Dictionary<string, SpriteRenderer>();
protected void Awake()
{
GetAllControls<Button>();
GetAllControls<Text>();
GetAllControls<Image>();
GetAllControls<Toggle>();
GetAllControls<Slider>();
GetAllControls<ScrollRect>();
GetAllSprites();
}
private void GetAllControls<T>() where T:UIBehaviour
{
T[] controls = GetComponentsInChildren<T>();
for (int i = 0; i < controls.Length; i++)
{
if (controlsdic.ContainsKey(controls[i].gameObject.name))
{
controlsdic[controls[i].gameObject.name].Add(controls[i]);
}
else
{
controlsdic.Add(controls[i].gameObject.name, new List<UIBehaviour>() { controls[i] });
}
}
}
public T GetControl<T>(string name) where T : UIBehaviour
{
if (controlsdic.ContainsKey(name))
{
for (int i = 0; i < controlsdic[name].Count; i++)
{
if (controlsdic[name][i] is T)
{
return controlsdic[name][i] as T;
}
}
}
Debug.LogError("没有找到" + name +"的"+typeof(T).ToString()+"组件");
return null;
}
private void GetAllSprites()
{
SpriteRenderer[] sprites = GetComponentsInChildren<SpriteRenderer>();
for (int i = 0; i < sprites.Length; i++)
{
spritesdic.Add(sprites[i].gameObject.name, sprites[i]);
}
}
public SpriteRenderer GetSpriteRender(string name)
{
if (spritesdic.ContainsKey(name))
{
return spritesdic[name];
}
else
{
Debug.LogError("没有找到" + name + "的SpriteRenderer组件");
return null;
}
}
}
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class LeeAtlas : MonoBehaviour
{
public Sprite GetSprite(string name)
{
return Resources.Load<Sprite>("Fruit/"+name);
}
}
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.U2D;
public class LeeMainController : MonoBehaviour
{
public static LeeMainController Instance;
public Transform TitleBG2;
public Transform ZhongCaiTiXian;
private void Awake()
{
Instance = this;
}
private void Start()
{
UpdateTitleBG2Info();
}
public void UpdateTitleBG2Info()
{
DialogControl.Instance.NetWorkRequest<HomeTitleInfo>(true, "/app/v2/cscmnq/first_info", null, (model) =>
{
TitleBG2.Find("btnRedBag").GetComponent<Button>().onClick.AddListener(() =>
{
ZhongCaiTiXian.gameObject.SetActive(true);
UpdateZhongCaiTiXianPanel();
});
TitleBG2.Find("btnRedBag/txtMoney").GetComponent<Text>().text = model.yuan.ToString()+"元";
for (int i = 0; i < 3; i++)
{
TitleBG2.Find("Fruit" + i.ToString() + "/txtFruitName").GetComponent<Text>().text = model.infoList[i].name;
TitleBG2.Find("Fruit" + i.ToString() + "/imgFruitPic").GetComponent<Image>().sprite = Resources.Load<Sprite>("Fruit/" + model.infoList[i].woodId.ToString());
TitleBG2.Find("Fruit" + i.ToString() + "/imgProcess").GetComponent<Image>().fillAmount = (float)model.infoList[i].current / (float)model.infoList[i].targetNum;
TitleBG2.Find("Fruit" + i.ToString() + "/txtProcess").GetComponent<Text>().text = string.Format("{0}/{1}", (float)model.infoList[i].current, model.infoList[i].targetNum);
}
});
}
public void UpdateZhongCaiTiXianPanel()
{
DialogControl.Instance.NetWorkRequest<CashOutInfo>(true, "/app/v2/cscmnq/info", null, (model) =>
{
Transform Content = ZhongCaiTiXian.Find("MainBK/SV/Viewport/Content");
ZhongCaiTiXian.Find("MainBK/btnClose").GetComponent<Button>().onClick.RemoveAllListeners();
ZhongCaiTiXian.Find("MainBK/btnClose").GetComponent<Button>().onClick.AddListener(HideZhongCaiTiXianPanel);
for (int i = 0; i < model.wdDataList.Count; i++)
{
GameObject obj=GameObject.Instantiate(Resources.Load<GameObject>("Cell"), Content);
obj.transform.localScale = Vector3.one;
obj.GetComponent<TiXianCell>().Init(model.wdDataList[i]);
}
});
}
public void HideZhongCaiTiXianPanel()
{
Transform Content = ZhongCaiTiXian.Find("MainBK/SV/Viewport/Content");
List<Transform> ChildList = new List<Transform>();
for (int i = 0; i < Content.childCount; i++)
{
ChildList.Add(Content.GetChild(i));
}
for (int i = 0; i < ChildList.Count; i++)
{
Destroy(ChildList[i].gameObject);
}
ZhongCaiTiXian.gameObject.SetActive(false);
}
}
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using LitJson;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class LeeTest : MonoBehaviour
{
#if UNITY_EDITOR
private void Update()
{
if (Input.GetKeyDown(KeyCode.R))
{
DialogControl.Instance.NetWorkRequest<CashOutInfo>(true, "/app/v2/cscmnq/info", null,(obj)=>
{
Debug.LogError(obj.wdDataList.Count);
});
}
}
#endif
}
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using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class ReceiveDiamondPanel : MonoBehaviour
{
public bool IsInit;
public void Init()
{
transform.Find("MainBK/btnClose").GetComponent<Button>().onClick.AddListener(() =>
{
gameObject.SetActive(false);
});
transform.Find("MainBK/btnReceive").GetComponent<Button>().onClick.AddListener(() =>
{
DialogControl.Instance.LookvideoGetDiamond();
});
IsInit = true;
}
public void Show(int count)
{
if (!IsInit)
Init();
this.gameObject.SetActive(true);
transform.Find("MainBK/txtMoney").GetComponent<Text>().text = count.ToString();
}
public void Hide()
{
gameObject.SetActive(false);
}
}
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class TiXianCell : BasePanel
{
public void Init(HomeTitleInfo info)
{
GetControl<Text>("txtMoney").text = info.yuan.ToString();
switch (info.status)
{
case 0:
GetControl<Button>("btnGo").gameObject.SetActive(false);
GetControl<Button>("btnHad").gameObject.SetActive(false);
break;
case 1:
GetControl<Button>("btnGo").gameObject.SetActive(false);
GetControl<Button>("btnIng").gameObject.SetActive(false);
break;
case 2:
GetControl<Button>("btnGo").onClick.AddListener(() => { });
GetControl<Button>("btnIng").gameObject.SetActive(false);
GetControl<Button>("btnHad").gameObject.SetActive(false);
break;
}
for (int i = 0; i < info.infoList.Count; i++)
{
transform.Find("SubCell" + i.ToString() + "/imgPic").GetComponent<Image>().sprite =
Resources.Load<Sprite>("Fruit/" + info.infoList[i].woodId.ToString());
transform.Find("SubCell" + i.ToString() + "/imgProcess").GetComponent<Image>().fillAmount =
(float)info.infoList[i].current / (float)info.infoList[i].targetNum;
transform.Find("SubCell" + i.ToString() + "/txtProcess").GetComponent<Text>().text =
string.Format("{0}/{1}", info.infoList[i].current, info.infoList[i].targetNum);
}
}
}
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......@@ -3459,7 +3459,7 @@ MonoBehaviour:
m_TargetGraphic: {fileID: 782149801}
m_HandleRect: {fileID: 782149800}
m_Direction: 2
m_Value: 0
m_Value: 1
m_Size: 1
m_NumberOfSteps: 0
m_OnValueChanged:
......@@ -20552,8 +20552,8 @@ MonoBehaviour:
m_TargetGraphic: {fileID: 1531958713}
m_HandleRect: {fileID: 1531958712}
m_Direction: 2
m_Value: 1.0000033
m_Size: 0.93547666
m_Value: 0
m_Size: 1
m_NumberOfSteps: 0
m_OnValueChanged:
m_PersistentCalls:
......@@ -59474,6 +59474,7 @@ GameObject:
- component: {fileID: 1520725252}
- component: {fileID: 1520725254}
- component: {fileID: 1520725253}
- component: {fileID: 1520725255}
m_Layer: 5
m_Name: ReceiveDimondPanel
m_TagString: Untagged
......@@ -59538,6 +59539,19 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1520725251}
m_CullTransparentMesh: 0
--- !u!114 &1520725255
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m_Name:
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--- !u!1 &1521551612
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......@@ -71883,6 +71897,7 @@ GameObject:
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m_Layer: 5
m_Name: Light
m_TagString: Untagged
......@@ -71946,6 +71961,19 @@ CanvasRenderer:
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m_GameObject: {fileID: 1821205495}
m_CullTransparentMesh: 0
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m_Name:
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--- !u!1 &1822456697
GameObject:
m_ObjectHideFlags: 0
......@@ -80082,6 +80110,7 @@ MonoBehaviour:
jingxiDialog: {fileID: 510203513}
RealAwards: {fileID: 3336770981114390305, guid: c8a7c6a15b5684cebbd1bbb8dec4d3b6,
type: 3}
rdp: {fileID: 1520725255}
--- !u!1 &2053463148
GameObject:
m_ObjectHideFlags: 0
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[System.Serializable]
public class SimpleHomeTitleInfo
{
public int? woodId;
public int? current;
public int? targetNum;
public string name;
}
[System.Serializable]
public class HomeTitleInfo
{
public int? id;
public double? yuan;
public int? status;
public List<SimpleHomeTitleInfo> infoList;
}
public class CashOutInfo
{
public List<HomeTitleInfo> wdDataList;
}
public class LeeAllModel : MonoBehaviour
{
// 冲冲冲 奥利给
}
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......@@ -7,6 +7,7 @@ using UnityEngine.UI;
public class DialogControl : MonoBehaviour
{
public static DialogControl Instance;
public GameObject WaterDialogObj,doubleDialogObj, allSpeedDialogObj, flyBoxDialogObj,rewardDialogObj;
public Text useWaterByVideoNumTv, useDoubleCoinByVideoNumTv, useAllSpeedByVideoNumTv,allSpeedDesc, flyboxByVideoNumTv;
public Text RewardNumTv, RewardTitleTv;
......@@ -48,8 +49,11 @@ public class DialogControl : MonoBehaviour
/// </summary>
public GameObject RealAwards;
public ReceiveDiamondPanel rdp;
private void Awake()
{
Instance = this;
EventCenter.AddListener<VideoStatusBean>(MyEventType.WATET_DIALOG, OnUseWaterByVideo);
EventCenter.AddListener<RewardBean>(MyEventType.REWARD_DIALOG, OnOpenRewardDialog);
EventCenter.AddListener(MyEventType.DOUBLE_DIALOG, OnUseDoubleCoin);
......@@ -525,7 +529,9 @@ public class DialogControl : MonoBehaviour
//获取钻石奖励
public void getDiamondReward()
{
Debug.LogError("Unity发生错误,将在60秒内重启");
// app / v2 / cscmnq / first_info
//closeDiamondDialog();
closeDiamondDialog();
AudioUtils.ins.PlayBtnAudio();
......@@ -535,10 +541,12 @@ public class DialogControl : MonoBehaviour
DiamondplayNum = bean.playNum;
if (DiamondplayNum > 0)
{
LookvideoGetDiamond();
print(1);
rdp.Show(bean.playNum);
}
else
{
print(2);
ToastPlugin.ToastHelper.ShowToast("次数不足,明日再来吧");
}
......@@ -552,24 +560,7 @@ public class DialogControl : MonoBehaviour
}
private void LookvideoGetDiamond()
{
AdUtils.PlayRewardAd("diamond_reward", new Action<bool>((cb) =>
{
if (cb)
{
HttpTool.Instance._Post("app/v1/wdlc/reward/receive_diamond_by_video", null, new Action<RewardData>((bean) =>
{
showReceiveDiamondDialog(PlayerDataControl.Instance.diamondByVideoRewardNum.ToString());
// EventCenter.Broadcast(MyEventType.UPDATE_CAR_LIST_DATA);
}), new Action<string, string>((code, errMsg) =>
{
Debug.unityLogger.Log("领取钻石 请求失败" + code + errMsg);
}));
}
}));
}
//// 展示遭遇害虫弹窗
//public void showEncounterpestsDialog()
//{
......@@ -1238,4 +1229,36 @@ public class DialogControl : MonoBehaviour
}));
}
public void LookvideoGetDiamond()
{
AdUtils.PlayRewardAd("diamond_reward", new Action<bool>((cb) =>
{
if (cb)
{
HttpTool.Instance._Post("app/v1/wdlc/reward/receive_diamond_by_video", null, new Action<RewardData>((bean) =>
{
showReceiveDiamondDialog(PlayerDataControl.Instance.diamondByVideoRewardNum.ToString());
rdp.Hide();
// EventCenter.Broadcast(MyEventType.UPDATE_CAR_LIST_DATA);
}), new Action<string, string>((code, errMsg) =>
{
Debug.unityLogger.Log("领取钻石 请求失败" + code + errMsg);
}));
}
rdp.Hide();
}));
}
public void NetWorkRequest<T>(bool IsGet,string URL,Dictionary<string,object>dic,Action<T> callback)
{
if (IsGet)
{
HttpTool.Instance._Get(URL, dic, callback, (str1, str2) => { });
}
else
{
HttpTool.Instance._Post(URL, dic, callback,(str1,str2)=> { });
}
}
}
......@@ -16,6 +16,10 @@ public class TitleControl : MonoBehaviour
public Text cashTitleDescTv,tvTitle,tv_process,tv_cash;
// public Image img_bottom_icon;
public Sprite[] lables;
public Transform TitleBG2;
//获取首页第一个提现信息
private void Start()
{
......
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"com.unity.test-framework": {
"version": "1.1.20",
......@@ -87,7 +87,7 @@
"com.unity.modules.imgui": "1.0.0",
"com.unity.modules.jsonserialize": "1.0.0"
},
"url": "https://packages.unity.com"
"url": "https://packages.unity.cn"
},
"com.unity.textmeshpro": {
"version": "2.1.1",
......@@ -96,14 +96,14 @@
"dependencies": {
"com.unity.ugui": "1.0.0"
},
"url": "https://packages.unity.com"
"url": "https://packages.unity.cn"
},
"com.unity.timeline": {
"version": "1.2.17",
"depth": 0,
"source": "registry",
"dependencies": {},
"url": "https://packages.unity.com"
"url": "https://packages.unity.cn"
},
"com.unity.ugui": {
"version": "1.0.0",
......@@ -122,14 +122,14 @@
"com.unity.modules.vr": "1.0.0",
"com.unity.modules.xr": "1.0.0"
},
"url": "https://packages.unity.com"
"url": "https://packages.unity.cn"
},
"nuget.mono-cecil": {
"version": "0.1.6-preview",
"depth": 1,
"source": "registry",
"dependencies": {},
"url": "https://packages.unity.com"
"url": "https://packages.unity.cn"
},
"com.unity.modules.ai": {
"version": "1.0.0",
......
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