Commit 83d24a6b authored by 王雪伟's avatar 王雪伟

加入AudioManager

parent 5124f88f
......@@ -2,20 +2,23 @@
using System.Collections.Generic;
using UnityEngine;
public class AudioManager : MonoBehaviour
public class AudioManager : MonoBaseMgr<AudioManager>
{
private GameObject PlayMusic;
private AudioSource mAudiSource;
public static AudioManager Instance;
private void Awake()
{
Instance = this;
mAudiSource = GetComponent<AudioSource>();
mAudiSource = PlayMusic.AddComponent<AudioSource>();
}
public IEnumerator LoadAudio(string recordPath)
public void PlayAudio(string MusicUrl)
{
StartCoroutine(LoadAudio(MusicUrl));
}
private IEnumerator LoadAudio(string MusicUrl)
{
// www 加载音频
WWW www = new WWW(recordPath);
WWW www = new WWW(MusicUrl);
yield return www;
var clipTemp = www.GetAudioClip();
mAudiSource.clip = clipTemp;
......@@ -25,7 +28,7 @@ public class AudioManager : MonoBehaviour
}
private void Update()
{
Debug.unityLogger.Log("是否暂停"+ mAudiSource.isPlaying);
//Debug.unityLogger.Log("是否暂停"+ mAudiSource.isPlaying);
}
public void StopPlay()
{
......
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