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王雪伟
First_FKQCW
Commits
22179876
Commit
22179876
authored
May 13, 2021
by
maxiaoliang
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修改车辆信息
parent
f27cf89a
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2 changed files
with
17 additions
and
6 deletions
+17
-6
CrazyCar.unity
Assets/Game/Main/Scenes/CrazyCar.unity
+4
-4
HomeInfoControl.cs
Assets/Game/Main/Scripts/View/HomeInfoControl.cs
+13
-2
No files found.
Assets/Game/Main/Scenes/CrazyCar.unity
View file @
22179876
...
@@ -2351,7 +2351,7 @@ MonoBehaviour:
...
@@ -2351,7 +2351,7 @@ MonoBehaviour:
tvrewardCashEveryMinute: {fileID: 154543858}
tvrewardCashEveryMinute: {fileID: 154543858}
cashNumTv: {fileID: 0}
cashNumTv: {fileID: 0}
levelTv: {fileID: 920415600}
levelTv: {fileID: 920415600}
procet: {fileID: 0}
procet
TimeObj
: {fileID: 0}
--- !u!1 &107878020
--- !u!1 &107878020
GameObject:
GameObject:
m_ObjectHideFlags: 0
m_ObjectHideFlags: 0
...
@@ -17093,10 +17093,10 @@ MonoBehaviour:
...
@@ -17093,10 +17093,10 @@ MonoBehaviour:
m_Name:
m_Name:
m_EditorClassIdentifier:
m_EditorClassIdentifier:
useDoubleCoinByVideoNumTv: {fileID: 1275170388}
useDoubleCoinByVideoNumTv: {fileID: 1275170388}
countDownTime: {fileID:
835192717
}
countDownTime: {fileID:
0
}
doubleCountdownSecond: 0
doubleCountdownSecond: 0
content0: {fileID:
65708018
0}
content0: {fileID: 0}
content1: {fileID:
1632078713
}
content1: {fileID:
0
}
--- !u!1 &864805489
--- !u!1 &864805489
GameObject:
GameObject:
m_ObjectHideFlags: 0
m_ObjectHideFlags: 0
Assets/Game/Main/Scripts/View/HomeInfoControl.cs
View file @
22179876
...
@@ -15,7 +15,7 @@ public class HomeInfoControl : MonoBehaviour, HomeContract.View
...
@@ -15,7 +15,7 @@ public class HomeInfoControl : MonoBehaviour, HomeContract.View
public
GameObject
StickTimerObj
,
StickObj
,
MyDriverTimerObj
,
MyDriverObj
,
DoubleTimerObj
,
DoubleObj
;
public
GameObject
StickTimerObj
,
StickObj
,
MyDriverTimerObj
,
MyDriverObj
,
DoubleTimerObj
,
DoubleObj
;
public
Text
tvrewardCoinEveryMinute
,
tvrewardCashEveryMinute
;
public
Text
tvrewardCoinEveryMinute
,
tvrewardCashEveryMinute
;
public
Text
cashNumTv
,
levelTv
;
public
Text
cashNumTv
,
levelTv
;
public
GameObject
procet
;
public
GameObject
procet
TimeObj
;
private
void
Awake
()
private
void
Awake
()
{
{
mPresenter
=
new
HomePresenter
(
this
);
mPresenter
=
new
HomePresenter
(
this
);
...
@@ -110,8 +110,19 @@ public class HomeInfoControl : MonoBehaviour, HomeContract.View
...
@@ -110,8 +110,19 @@ public class HomeInfoControl : MonoBehaviour, HomeContract.View
}
}
}
}
//防护罩倒计时
//防护罩倒计时
private
void
setProction
(
int
protectionCountdownSecond
)
private
int
protectionTime
;
private
Coroutine
protionControl
;
private
void
setProction
(
int
time
)
{
{
protectionTime
=
time
;
if
(
protionControl
!=
null
)
{
}
if
(
protectionTime
>
0
)
{
}
}
}
private
int
StickCurrentTime
;
private
int
StickCurrentTime
;
...
...
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