using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using DG.Tweening;
public class WindMillAnim : MonoBehaviour
{
    // Start is called before the first frame update
    void Start()
    {
        transform.DOLocalRotate(new Vector3(0, 0, 360),4f ,RotateMode.FastBeyond360).SetLoops(-1).SetEase(Ease.Linear);
    }

}
