using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class saveOptions : MonoBehaviour
{
    // Start is called before the first frame update
    void Start()
    {
        
    }

    // Update is called once per frame
    void Update()
    {
    }
    public void onClicHandler(int id)
    {
        utilsTools.sendEventObjectParams("onClick_" + gameObject.name + "_msg", id);
        Debug.Log("click " + id.ToString());
    }
}
